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127
Gameboard.ShogiUI.Sockets/Repositories/GameboardRepository.cs
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127
Gameboard.ShogiUI.Sockets/Repositories/GameboardRepository.cs
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using Gameboard.Shogi.Api.ServiceModels.Messages;
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using Newtonsoft.Json;
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using System;
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using System.Net.Http;
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using System.Text;
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using System.Threading.Tasks;
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using Websockets.Repositories.Utility;
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namespace Websockets.Repositories
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{
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public interface IGameboardRepository
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{
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Task DeleteGame(string gameName);
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Task<GetGameResponse> GetGame(string gameName);
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Task<GetGamesResponse> GetGames();
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Task<GetGamesResponse> GetGames(string playerName);
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Task<GetMovesResponse> GetMoves(string gameName);
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Task<PostGameResponse> PostGame(PostGame request);
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Task<PostJoinByCodeResponse> PostJoinByCode(PostJoinByCode request);
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Task<PostJoinGameResponse> PostJoinGame(string gameName, PostJoinGame request);
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Task PostMove(string gameName, PostMove request);
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Task<PostJoinCodeResponse> PostJoinCode(string gameName, string userName);
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Task<GetPlayerResponse> GetPlayer(string userName);
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Task<HttpResponseMessage> PostPlayer(PostPlayer request);
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}
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public class GameboardRepository : IGameboardRepository
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{
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private readonly IAuthenticatedHttpClient client;
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public GameboardRepository(IAuthenticatedHttpClient client)
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{
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this.client = client;
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}
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public async Task<GetGamesResponse> GetGames()
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{
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var response = await client.GetAsync("Games");
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var json = await response.Content.ReadAsStringAsync();
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return JsonConvert.DeserializeObject<GetGamesResponse>(json);
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}
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public async Task<GetGamesResponse> GetGames(string playerName)
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{
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var uri = $"Games/{playerName}";
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var response = await client.GetAsync(Uri.EscapeUriString(uri));
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var json = await response.Content.ReadAsStringAsync();
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return JsonConvert.DeserializeObject<GetGamesResponse>(json);
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}
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public async Task<GetGameResponse> GetGame(string gameName)
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{
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var uri = $"Game/{gameName}";
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var response = await client.GetAsync(Uri.EscapeUriString(uri));
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var json = await response.Content.ReadAsStringAsync();
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return JsonConvert.DeserializeObject<GetGameResponse>(json);
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}
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public async Task DeleteGame(string gameName)
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{
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var uri = $"Game/{gameName}";
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await client.DeleteAsync(Uri.EscapeUriString(uri));
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}
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public async Task<PostGameResponse> PostGame(PostGame request)
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{
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var content = new StringContent(JsonConvert.SerializeObject(request), Encoding.UTF8, "application/json");
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var response = await client.PostAsync("Game", content);
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var json = await response.Content.ReadAsStringAsync();
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return JsonConvert.DeserializeObject<PostGameResponse>(json);
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}
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public async Task<PostJoinGameResponse> PostJoinGame(string gameName, PostJoinGame request)
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{
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var uri = $"Game/{gameName}/Join";
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var content = new StringContent(JsonConvert.SerializeObject(request), Encoding.UTF8, "application/json");
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var response = await client.PostAsync(Uri.EscapeUriString(uri), content);
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var json = await response.Content.ReadAsStringAsync();
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return JsonConvert.DeserializeObject<PostJoinGameResponse>(json);
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}
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public async Task<PostJoinByCodeResponse> PostJoinByCode(PostJoinByCode request)
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{
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var content = new StringContent(JsonConvert.SerializeObject(request), Encoding.UTF8, "application/json");
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var response = await client.PostAsync("Game/Join", content);
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var json = await response.Content.ReadAsStringAsync();
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return JsonConvert.DeserializeObject<PostJoinByCodeResponse>(json);
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}
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public async Task<GetMovesResponse> GetMoves(string gameName)
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{
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var uri = $"Game/{gameName}/Moves";
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var response = await client.GetAsync(Uri.EscapeUriString(uri));
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var json = await response.Content.ReadAsStringAsync();
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return JsonConvert.DeserializeObject<GetMovesResponse>(json);
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}
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public async Task PostMove(string gameName, PostMove request)
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{
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var uri = $"Game/{gameName}/Move";
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var content = new StringContent(JsonConvert.SerializeObject(request), Encoding.UTF8, "application/json");
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await client.PostAsync(Uri.EscapeUriString(uri), content);
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}
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public async Task<PostJoinCodeResponse> PostJoinCode(string gameName, string userName)
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{
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var uri = $"JoinCode/{gameName}";
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var serialized = JsonConvert.SerializeObject(new PostJoinCode { PlayerName = userName });
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var content = new StringContent(serialized, Encoding.UTF8, "application/json");
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var json = await (await client.PostAsync(Uri.EscapeUriString(uri), content)).Content.ReadAsStringAsync();
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return JsonConvert.DeserializeObject<PostJoinCodeResponse>(json);
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}
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public async Task<GetPlayerResponse> GetPlayer(string playerName)
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{
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var uri = $"Player/{playerName}";
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var response = await client.GetAsync(Uri.EscapeUriString(uri));
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var json = await response.Content.ReadAsStringAsync();
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return JsonConvert.DeserializeObject<GetPlayerResponse>(json);
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}
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public async Task<HttpResponseMessage> PostPlayer(PostPlayer request)
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{
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var content = new StringContent(JsonConvert.SerializeObject(request), Encoding.UTF8, "application/json");
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return await client.PostAsync("Player", content);
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}
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}
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}
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32
Gameboard.ShogiUI.Sockets/Repositories/PlayerRepository.cs
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32
Gameboard.ShogiUI.Sockets/Repositories/PlayerRepository.cs
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using Gameboard.Shogi.Api.ServiceModels.Messages;
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using Newtonsoft.Json;
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using System;
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using System.Threading.Tasks;
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using Websockets.Repositories.Utility;
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namespace Websockets.Repositories
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{
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[Obsolete("Use GameboardRepository. Functions from PlayerRepository will be moved.")]
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public class PlayerRepository
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{
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private readonly IAuthenticatedHttpClient client;
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public PlayerRepository(IAuthenticatedHttpClient client)
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{
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this.client = client;
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}
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public async Task<GetPlayerResponse> GetPlayer(string playerName)
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{
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var response = await client.GetAsync($"/Player/{playerName}");
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var json = await response.Content.ReadAsStringAsync();
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return JsonConvert.DeserializeObject<GetPlayerResponse>(json);
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}
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public async Task DeletePlayer(string playerName)
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{
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var response = await client.DeleteAsync($"/Player/{playerName}");
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await response.Content.ReadAsStringAsync();
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}
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}
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}
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@@ -0,0 +1,43 @@
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using Gameboard.Shogi.Api.ServiceModels.Messages;
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using System;
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using System.Threading.Tasks;
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using Websockets.Repositories;
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namespace AspShogiSockets.Repositories.RepositoryManagers
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{
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public interface IGameboardRepositoryManager
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{
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Task<string> CreateGuestUser();
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}
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public class GameboardRepositoryManager : IGameboardRepositoryManager
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{
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private readonly IGameboardRepository repository;
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private const int MaxTries = 3;
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public GameboardRepositoryManager(IGameboardRepository repository)
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{
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this.repository = repository;
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}
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public async Task<string> CreateGuestUser()
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{
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var count = 0;
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while (count < MaxTries)
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{
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count++;
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var clientId = $"Guest-{Guid.NewGuid()}";
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var request = new PostPlayer
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{
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PlayerName = clientId
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};
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var response = await repository.PostPlayer(request);
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if (response.IsSuccessStatusCode)
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{
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return clientId;
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}
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}
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throw new OperationCanceledException($"Failed to create guest user after {MaxTries} tries.");
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}
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}
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}
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using IdentityModel.Client;
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using Microsoft.Extensions.Configuration;
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using Microsoft.Extensions.Logging;
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using System;
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using System.Net;
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using System.Net.Http;
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using System.Threading.Tasks;
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namespace Websockets.Repositories.Utility
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{
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public interface IAuthenticatedHttpClient
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{
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Task<HttpResponseMessage> DeleteAsync(string requestUri);
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Task<HttpResponseMessage> GetAsync(string requestUri);
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Task<HttpResponseMessage> PostAsync(string requestUri, HttpContent content);
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}
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public class AuthenticatedHttpClient : HttpClient, IAuthenticatedHttpClient
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{
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private readonly ILogger<AuthenticatedHttpClient> logger;
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private readonly string identityServerUrl;
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private TokenResponse tokenResponse;
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private readonly string clientId;
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private readonly string clientSecret;
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public AuthenticatedHttpClient(ILogger<AuthenticatedHttpClient> logger, IConfiguration configuration) : base()
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{
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this.logger = logger;
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identityServerUrl = configuration["AppSettings:IdentityServer"];
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clientId = configuration["AppSettings:ClientId"];
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clientSecret = configuration["AppSettings:ClientSecret"];
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BaseAddress = new Uri(configuration["AppSettings:GameboardShogiApi"]);
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}
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private async Task RefreshBearerToken()
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{
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var disco = await this.GetDiscoveryDocumentAsync(identityServerUrl);
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if (disco.IsError)
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{
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logger.LogError("{DiscoveryErrorType}", disco.ErrorType);
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throw new Exception(disco.Error);
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}
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var request = new ClientCredentialsTokenRequest
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{
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Address = disco.TokenEndpoint,
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ClientId = clientId,
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ClientSecret = clientSecret
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};
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var response = await this.RequestClientCredentialsTokenAsync(request);
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if (response.IsError)
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{
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throw new Exception(response.Error);
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}
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tokenResponse = response;
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logger.LogInformation("Refreshing Bearer Token to {BaseAddress}", BaseAddress);
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this.SetBearerToken(tokenResponse.AccessToken);
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}
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public async new Task<HttpResponseMessage> GetAsync(string requestUri)
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{
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var response = await base.GetAsync(requestUri);
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if (response.StatusCode == HttpStatusCode.Unauthorized)
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{
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await RefreshBearerToken();
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response = await base.GetAsync(requestUri);
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}
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logger.LogInformation(
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"Repository GET to {BaseUrl}{RequestUrl} \nResponse: {Response}\n",
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BaseAddress,
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requestUri,
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await response.Content.ReadAsStringAsync());
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return response;
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}
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public async new Task<HttpResponseMessage> PostAsync(string requestUri, HttpContent content)
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{
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var response = await base.PostAsync(requestUri, content);
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if (response.StatusCode == HttpStatusCode.Unauthorized)
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{
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await RefreshBearerToken();
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response = await base.PostAsync(requestUri, content);
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}
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logger.LogInformation(
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"Repository POST to {BaseUrl}{RequestUrl} \nRequest: {Request}\nResponse: {Response}\n",
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BaseAddress,
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requestUri,
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await content.ReadAsStringAsync(),
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await response.Content.ReadAsStringAsync());
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return response;
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}
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public async new Task<HttpResponseMessage> DeleteAsync(string requestUri)
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{
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var response = await base.DeleteAsync(requestUri);
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if (response.StatusCode == HttpStatusCode.Unauthorized)
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{
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await RefreshBearerToken();
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response = await base.DeleteAsync(requestUri);
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}
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logger.LogInformation("Repository DELETE to {BaseUrl}{RequestUrl}", BaseAddress, requestUri);
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return response;
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}
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}
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}
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