code cleanup
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@@ -1,7 +1,5 @@
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using PathFinding;
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using PathFinding;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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namespace Gameboard.ShogiUI.BoardState.Pieces
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namespace Gameboard.ShogiUI.BoardState.Pieces
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{
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{
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@@ -3,7 +3,6 @@ using PathFinding;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Numerics;
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using System.Text;
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namespace Gameboard.ShogiUI.BoardState
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namespace Gameboard.ShogiUI.BoardState
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{
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{
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@@ -1,5 +1,4 @@
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using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
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using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
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using System.Net.WebSockets;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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namespace Gameboard.ShogiUI.Sockets.Managers.ClientActionHandlers
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namespace Gameboard.ShogiUI.Sockets.Managers.ClientActionHandlers
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@@ -9,7 +9,6 @@ using Newtonsoft.Json;
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using System;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.WebSockets;
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using System.Net.WebSockets;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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@@ -58,7 +58,7 @@ namespace Gameboard.ShogiUI.Sockets.Repositories.Utility
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this.SetBearerToken(tokenResponse.AccessToken);
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this.SetBearerToken(tokenResponse.AccessToken);
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}
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}
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public async new Task<HttpResponseMessage> GetAsync(string requestUri)
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public new async Task<HttpResponseMessage> GetAsync(string requestUri)
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{
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{
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var response = await base.GetAsync(requestUri);
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var response = await base.GetAsync(requestUri);
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if (response.StatusCode == HttpStatusCode.Unauthorized)
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if (response.StatusCode == HttpStatusCode.Unauthorized)
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@@ -73,7 +73,7 @@ namespace Gameboard.ShogiUI.Sockets.Repositories.Utility
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await response.Content.ReadAsStringAsync());
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await response.Content.ReadAsStringAsync());
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return response;
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return response;
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}
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}
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public async new Task<HttpResponseMessage> PostAsync(string requestUri, HttpContent content)
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public new async Task<HttpResponseMessage> PostAsync(string requestUri, HttpContent content)
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{
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{
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var response = await base.PostAsync(requestUri, content);
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var response = await base.PostAsync(requestUri, content);
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if (response.StatusCode == HttpStatusCode.Unauthorized)
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if (response.StatusCode == HttpStatusCode.Unauthorized)
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@@ -90,7 +90,7 @@ namespace Gameboard.ShogiUI.Sockets.Repositories.Utility
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await response.Content.ReadAsStringAsync());
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await response.Content.ReadAsStringAsync());
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return response;
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return response;
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}
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}
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public async new Task<HttpResponseMessage> PutAsync(string requestUri, HttpContent content)
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public new async Task<HttpResponseMessage> PutAsync(string requestUri, HttpContent content)
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{
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{
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var response = await base.PutAsync(requestUri, content);
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var response = await base.PutAsync(requestUri, content);
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if (response.StatusCode == HttpStatusCode.Unauthorized)
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if (response.StatusCode == HttpStatusCode.Unauthorized)
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@@ -107,7 +107,7 @@ namespace Gameboard.ShogiUI.Sockets.Repositories.Utility
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await response.Content.ReadAsStringAsync());
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await response.Content.ReadAsStringAsync());
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return response;
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return response;
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}
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}
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public async new Task<HttpResponseMessage> DeleteAsync(string requestUri)
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public new async Task<HttpResponseMessage> DeleteAsync(string requestUri)
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{
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{
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var response = await base.DeleteAsync(requestUri);
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var response = await base.DeleteAsync(requestUri);
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if (response.StatusCode == HttpStatusCode.Unauthorized)
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if (response.StatusCode == HttpStatusCode.Unauthorized)
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@@ -1,5 +1,10 @@
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using Gameboard.ShogiUI.Sockets.Repositories.RepositoryManagers;
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using Gameboard.ShogiUI.Sockets.Extensions;
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using Gameboard.ShogiUI.Sockets.Extensions;
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using Gameboard.ShogiUI.Sockets.Managers;
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using Gameboard.ShogiUI.Sockets.Managers.ClientActionHandlers;
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using Gameboard.ShogiUI.Sockets.Repositories;
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using Gameboard.ShogiUI.Sockets.Repositories.RepositoryManagers;
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using Gameboard.ShogiUI.Sockets.Repositories.Utility;
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using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
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using Microsoft.AspNetCore.Authentication.JwtBearer;
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using Microsoft.AspNetCore.Authentication.JwtBearer;
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using Microsoft.AspNetCore.Builder;
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using Microsoft.AspNetCore.Builder;
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using Microsoft.AspNetCore.Hosting;
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using Microsoft.AspNetCore.Hosting;
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@@ -12,11 +17,6 @@ using Newtonsoft.Json.Serialization;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using Gameboard.ShogiUI.Sockets.Managers;
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using Gameboard.ShogiUI.Sockets.Managers.ClientActionHandlers;
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using Gameboard.ShogiUI.Sockets.Repositories;
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using Gameboard.ShogiUI.Sockets.Repositories.Utility;
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using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
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namespace Gameboard.ShogiUI.Sockets
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namespace Gameboard.ShogiUI.Sockets
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{
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{
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