Better move error visibility
This commit is contained in:
@@ -87,28 +87,21 @@ public class ShogiApplication(
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return new ForbidResult();
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}
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try
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var moveResult = command.PieceFromHand.HasValue
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? session.Board.Move(command.PieceFromHand.Value.ToDomain(), command.To)
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: session.Board.Move(command.From!, command.To, command.IsPromotion ?? false);
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if (moveResult.IsSuccess)
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{
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if (command.PieceFromHand.HasValue)
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{
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session.Board.Move(command.PieceFromHand.Value.ToDomain(), command.To);
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await sessionRepository.CreateMove(sessionId, command);
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await gameHubContext.Emit_PieceMoved(sessionId);
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return new NoContentResult();
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}
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else
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{
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var isPromotion = command.IsPromotion ?? false;
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session.Board.Move(command.From!, command.To, isPromotion);
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}
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}
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catch (InvalidOperationException e)
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{
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return new ConflictObjectResult(e.Message);
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return new ConflictObjectResult(moveResult.Reason);
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}
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await sessionRepository.CreateMove(sessionId, command);
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await gameHubContext.Emit_PieceMoved(sessionId);
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return new NoContentResult();
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}
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public async Task<IActionResult> JoinSession(string sessionId, string player2Id)
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@@ -31,13 +31,11 @@
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<h3>Capturing and the Hand</h3>
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<h3>The King and "Check"</h3>
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<h3>Victory</h3>
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</main>
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@code {
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private bool show = true;
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private string activeSessionName = string.Empty;
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private Task OnLoginChanged()
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{
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StateHasChanged();
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@@ -48,4 +46,10 @@
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activeSessionName = s.SessionId.ToString();
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StateHasChanged();
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}
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private void OnClickClose()
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{
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show = false;
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StateHasChanged();
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}
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}
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@@ -14,8 +14,6 @@
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@if (showPromotePrompt)
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{
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<!-- Promote prompt -->
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<!-- TODO: Add a background div which prevents mouse inputs to the board while this decision is being made. -->
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<section class="promote-prompt">
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<p>Do you wish to promote?</p>
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<div>
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@@ -25,7 +23,14 @@
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</div>
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</section>
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}
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@if (showError)
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{
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<div class="errorModal">
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<TemporaryModal OnClickClose="HideError">
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<p>That is not a valid move.</p>
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</TemporaryModal>
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</div>
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}
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</Stretch>
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@code {
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@@ -37,6 +42,7 @@
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private WhichPiece? selectedPieceFromHand;
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private bool showPromotePrompt;
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private string? moveTo;
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private bool showError = false;
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protected override void OnParametersSet()
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{
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@@ -96,6 +102,7 @@
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if (!success)
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{
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selectedPieceFromHand = null;
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showError = true;
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}
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}
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StateHasChanged();
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@@ -119,9 +126,12 @@
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else
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{
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var success = await ShogiApi.Move(Session.SessionId, new MovePieceCommand(selectedBoardPosition, position, false));
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Console.WriteLine("Success? {0}", success);
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if (!success)
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{
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selectedBoardPosition = null;
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showError = true;
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Console.WriteLine("Show error");
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}
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}
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StateHasChanged();
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@@ -149,11 +159,16 @@
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{
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if (selectedBoardPosition != null && moveTo != null)
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{
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await ShogiApi.Move(Session.SessionId, new MovePieceCommand(selectedBoardPosition, moveTo, shouldPromote));
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showError = await ShogiApi.Move(Session.SessionId, new MovePieceCommand(selectedBoardPosition, moveTo, shouldPromote));
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showPromotePrompt = false;
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return;
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}
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throw new InvalidOperationException("Unexpected scenario during OnClickPromotionChoice.");
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}
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void HideError()
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{
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showError = false;
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}
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}
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@@ -8,7 +8,12 @@
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box-shadow: 1px 1px 1px #444;
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text-align: center;
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z-index: 101;
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background-color: #444;
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border: 1px solid black;
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}
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.errorModal {
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position: absolute;
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top: 1rem;
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right: 1rem;
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}
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@@ -1,4 +1,3 @@
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.SearchPage {
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background-color: var(--contrast-color);
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padding: 0 0.5rem;
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}
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39
Shogi.UI/Shared/TemporaryModal.razor
Normal file
39
Shogi.UI/Shared/TemporaryModal.razor
Normal file
@@ -0,0 +1,39 @@
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@using System.Timers
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<div class="TemporaryModal PrimaryTheme ThemeVariant--Contrast">
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<div class="content">
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@ChildContent
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</div>
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<button class="close" @onclick="OnClickClose">X</button>
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<div class="countdown" style="--timeToClose: @TimeToClose">
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<div class="time-background">
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<div class="time"></div>
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</div>
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<div class="time-helper-text">This message will close soon.</div>
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</div>
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</div>
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@code {
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[Parameter][EditorRequired] public RenderFragment? ChildContent { get; set; }
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[Parameter][EditorRequired] public EventCallback OnClickClose { get; set; }
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[Parameter] public int SecondsUntilClose { get; set; } = 3;
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private string TimeToClose => $"{SecondsUntilClose}s";
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private System.Timers.Timer closingTimer = new System.Timers.Timer();
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protected override void OnParametersSet()
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{
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closingTimer = new System.Timers.Timer(TimeSpan.FromSeconds(SecondsUntilClose).TotalMilliseconds)
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{
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AutoReset = false
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};
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closingTimer.Elapsed += new System.Timers.ElapsedEventHandler(OnTimerElapsed);
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closingTimer.Start();
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}
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private void OnTimerElapsed(object? source, ElapsedEventArgs elapsedEventArgs)
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{
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OnClickClose.InvokeAsync();
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}
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}
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64
Shogi.UI/Shared/TemporaryModal.razor.css
Normal file
64
Shogi.UI/Shared/TemporaryModal.razor.css
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@@ -0,0 +1,64 @@
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/* Grid layout */
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.TemporaryModal {
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--timeToClose: 3s;
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display: grid;
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grid-template-columns: 1fr auto;
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grid-template-rows: repeat(1fr, 3) auto;
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grid-template-areas:
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"content close"
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"content ."
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"countdown countdown"
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"helper-text helper-text";
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gap: 0.5rem;
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}
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.content {
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grid-area: content;
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}
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button.close {
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grid-area: close;
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}
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.countdown {
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grid-area: countdown;
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}
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.time-helper-text {
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grid-area: helper-text;
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}
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/* Apperance */
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.TemporaryModal {
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padding: 0.5rem;
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}
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.countdown .time-background {
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background-color: beige;
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height: 1ch;
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}
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.countdown .time {
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background-color: red;
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height: 100%;
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width: 100%;
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animation: countdown var(--timeToClose) ease-in-out;
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animation-fill-mode: both;
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}
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.countdown .time-helper-text {
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font-size: 70%;
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text-align: center;
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}
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@keyframes countdown {
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0% {
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width: 100%;
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}
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100% {
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width: 0
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}
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}
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