yep
This commit is contained in:
@@ -77,6 +77,11 @@ public class SessionsController : ControllerBase
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return Ok(await this.queryRespository.ReadSessionPlayerCount(this.User.GetShogiUserId()));
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}
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/// <summary>
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/// Fetch the session and latest board state. Also subscribe the user to socket events for this session.
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/// </summary>
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/// <param name="name"></param>
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/// <returns></returns>
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[HttpGet("{name}")]
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public async Task<ActionResult<ReadSessionResponse>> GetSession(string name)
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{
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@@ -113,6 +118,7 @@ public class SessionsController : ControllerBase
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session.AddPlayer2(User.GetShogiUserId());
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await sessionRepository.SetPlayer2(name, User.GetShogiUserId());
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await communicationManager.BroadcastToAll(new SessionJoinedByPlayerSocketMessage());
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return this.Ok();
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}
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return this.Conflict("This game already has two players.");
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@@ -144,6 +150,8 @@ public class SessionsController : ControllerBase
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return this.Conflict(e.Message);
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}
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await sessionRepository.CreateMove(sessionName, command);
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// Send socket message to both players so their clients know that new board state is available.
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await communicationManager.BroadcastToPlayers(
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new PlayerHasMovedMessage
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{
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@@ -14,60 +14,68 @@ namespace Shogi.Api.Controllers;
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[Authorize]
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public class UserController : ControllerBase
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{
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private readonly ISocketTokenCache tokenCache;
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private readonly ISocketConnectionManager connectionManager;
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private readonly IUserRepository userRepository;
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private readonly IShogiUserClaimsTransformer claimsTransformation;
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private readonly AuthenticationProperties authenticationProps;
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private readonly ISocketTokenCache tokenCache;
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private readonly ISocketConnectionManager connectionManager;
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private readonly IUserRepository userRepository;
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private readonly IShogiUserClaimsTransformer claimsTransformation;
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private readonly AuthenticationProperties authenticationProps;
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public UserController(
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ILogger<UserController> logger,
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ISocketTokenCache tokenCache,
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ISocketConnectionManager connectionManager,
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IUserRepository userRepository,
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IShogiUserClaimsTransformer claimsTransformation)
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{
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this.tokenCache = tokenCache;
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this.connectionManager = connectionManager;
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this.userRepository = userRepository;
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this.claimsTransformation = claimsTransformation;
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authenticationProps = new AuthenticationProperties
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{
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AllowRefresh = true,
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IsPersistent = true
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};
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}
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public UserController(
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ILogger<UserController> logger,
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ISocketTokenCache tokenCache,
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ISocketConnectionManager connectionManager,
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IUserRepository userRepository,
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IShogiUserClaimsTransformer claimsTransformation)
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{
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this.tokenCache = tokenCache;
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this.connectionManager = connectionManager;
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this.userRepository = userRepository;
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this.claimsTransformation = claimsTransformation;
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authenticationProps = new AuthenticationProperties
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{
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AllowRefresh = true,
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IsPersistent = true
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};
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}
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[HttpGet("Token")]
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public ActionResult<CreateTokenResponse> GetWebSocketToken()
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{
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var userId = User.GetShogiUserId();
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var displayName = User.GetShogiUserDisplayname();
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[HttpGet("Token")]
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public ActionResult<CreateTokenResponse> GetWebSocketToken()
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{
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var userId = User.GetShogiUserId();
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var displayName = User.GetShogiUserDisplayname();
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var token = tokenCache.GenerateToken(userId);
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return new CreateTokenResponse
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{
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DisplayName = displayName,
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OneTimeToken = token,
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UserId = userId
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};
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}
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var token = tokenCache.GenerateToken(userId);
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return new CreateTokenResponse
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{
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DisplayName = displayName,
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OneTimeToken = token,
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UserId = userId
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};
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}
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[AllowAnonymous]
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[HttpGet("LoginAsGuest")]
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public async Task<IActionResult> GuestLogin()
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{
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var principal = await this.claimsTransformation.CreateClaimsFromGuestPrincipal(User);
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if (principal != null)
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{
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await HttpContext.SignInAsync(
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CookieAuthenticationDefaults.AuthenticationScheme,
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principal,
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authenticationProps
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);
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}
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return Ok();
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}
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/// <summary>
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/// </summary>
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/// <param name="returnUrl">Used by cookie authentication.</param>
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/// <returns></returns>
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[AllowAnonymous]
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[HttpGet("LoginAsGuest")]
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public async Task<IActionResult> GuestLogin([FromQuery] string returnUrl)
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{
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var principal = await this.claimsTransformation.CreateClaimsFromGuestPrincipal(User);
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if (principal != null)
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{
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await HttpContext.SignInAsync(
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CookieAuthenticationDefaults.AuthenticationScheme,
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principal,
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authenticationProps
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);
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}
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if (!string.IsNullOrWhiteSpace(returnUrl))
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{
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return Redirect(returnUrl);
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}
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return Ok();
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}
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[HttpPut("GuestLogout")]
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public async Task<IActionResult> GuestLogout()
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@@ -9,91 +9,96 @@ using System.Text.Json;
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namespace Shogi.Api.Services
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{
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public interface ISocketService
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{
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Task HandleSocketRequest(HttpContext context);
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}
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/// <summary>
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/// Services a single websocket connection. Authenticates the socket connection, accepts messages, and sends messages.
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/// </summary>
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public class SocketService : ISocketService
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{
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private readonly ILogger<SocketService> logger;
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private readonly ISocketConnectionManager communicationManager;
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private readonly ISocketTokenCache tokenManager;
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public SocketService(
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ILogger<SocketService> logger,
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ISocketConnectionManager communicationManager,
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ISocketTokenCache tokenManager) : base()
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public interface ISocketService
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{
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this.logger = logger;
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this.communicationManager = communicationManager;
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this.tokenManager = tokenManager;
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Task HandleSocketRequest(HttpContext context);
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}
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public async Task HandleSocketRequest(HttpContext context)
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/// <summary>
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/// Services a single websocket connection. Authenticates the socket connection, accepts messages, and sends messages.
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/// </summary>
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public class SocketService : ISocketService
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{
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if (!context.Request.Query.Keys.Contains("token"))
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{
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context.Response.StatusCode = (int)HttpStatusCode.Unauthorized;
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return;
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}
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var token = Guid.Parse(context.Request.Query["token"][0]);
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var userName = tokenManager.GetUsername(token);
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private readonly ILogger<SocketService> logger;
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private readonly ISocketConnectionManager communicationManager;
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private readonly ISocketTokenCache tokenManager;
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if (string.IsNullOrEmpty(userName))
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{
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context.Response.StatusCode = (int)HttpStatusCode.Unauthorized;
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return;
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}
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var socket = await context.WebSockets.AcceptWebSocketAsync();
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public SocketService(
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ILogger<SocketService> logger,
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ISocketConnectionManager communicationManager,
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ISocketTokenCache tokenManager) : base()
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{
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this.logger = logger;
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this.communicationManager = communicationManager;
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this.tokenManager = tokenManager;
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}
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communicationManager.Subscribe(socket, userName);
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while (socket.State == WebSocketState.Open)
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{
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try
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public async Task HandleSocketRequest(HttpContext context)
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{
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var message = await socket.ReceiveTextAsync();
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if (string.IsNullOrWhiteSpace(message)) continue;
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logger.LogInformation("Request \n{0}\n", message);
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var request = JsonSerializer.Deserialize<ISocketRequest>(message);
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if (request == null || !Enum.IsDefined(typeof(SocketAction), request.Action))
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{
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await socket.SendTextAsync("Error: Action not recognized.");
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continue;
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}
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switch (request.Action)
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{
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default:
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await socket.SendTextAsync($"Received your message with action {request.Action}, but did no work.");
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break;
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}
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if (!context.Request.Query.Keys.Contains("token"))
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{
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context.Response.StatusCode = (int)HttpStatusCode.Unauthorized;
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return;
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}
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var token = Guid.Parse(context.Request.Query["token"][0] ?? throw new InvalidOperationException("Token expected during socket connection request, but was not sent."));
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var userName = tokenManager.GetUsername(token);
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if (string.IsNullOrEmpty(userName))
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{
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context.Response.StatusCode = (int)HttpStatusCode.Unauthorized;
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return;
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}
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var socket = await context.WebSockets.AcceptWebSocketAsync();
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communicationManager.Subscribe(socket, userName);
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// TODO: I probably don't need this while-loop anymore? Perhaps unsubscribe when a disconnect is detected instead.
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while (socket.State.HasFlag(WebSocketState.Open))
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{
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try
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{
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var message = await socket.ReceiveTextAsync();
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if (string.IsNullOrWhiteSpace(message)) continue;
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logger.LogInformation("Request \n{0}\n", message);
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var request = JsonSerializer.Deserialize<ISocketRequest>(message);
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if (request == null || !Enum.IsDefined(typeof(SocketAction), request.Action))
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{
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await socket.SendTextAsync("Error: Action not recognized.");
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continue;
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}
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switch (request.Action)
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{
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default:
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await socket.SendTextAsync($"Received your message with action {request.Action}, but did no work.");
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break;
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}
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}
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catch (OperationCanceledException ex)
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{
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logger.LogError(ex.Message);
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}
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catch (WebSocketException ex)
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{
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logger.LogInformation($"{nameof(WebSocketException)} in {nameof(SocketConnectionManager)}.");
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logger.LogInformation("Probably tried writing to a closed socket.");
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logger.LogError(ex.Message);
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}
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communicationManager.Unsubscribe(userName);
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if (!socket.State.HasFlag(WebSocketState.Closed) && !socket.State.HasFlag(WebSocketState.Aborted))
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{
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try
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{
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await socket.CloseAsync(WebSocketCloseStatus.NormalClosure,
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"Socket closed",
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CancellationToken.None);
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}
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catch (Exception ex)
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{
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Console.WriteLine($"Ignored exception during socket closing. {ex.Message}");
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}
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}
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}
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}
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catch (OperationCanceledException ex)
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{
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logger.LogError(ex.Message);
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}
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catch (WebSocketException ex)
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{
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logger.LogInformation($"{nameof(WebSocketException)} in {nameof(SocketConnectionManager)}.");
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logger.LogInformation("Probably tried writing to a closed socket.");
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logger.LogError(ex.Message);
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}
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communicationManager.Unsubscribe(userName);
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}
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}
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public async Task<bool> ValidateRequestAndReplyIfInvalid<TRequest>(WebSocket socket, IValidator<TRequest> validator, TRequest request)
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{
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var results = validator.Validate(request);
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if (!results.IsValid)
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{
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var errors = string.Join('\n', results.Errors.Select(_ => _.ErrorMessage));
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await socket.SendTextAsync(errors);
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}
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return results.IsValid;
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}
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}
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}
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@@ -4,15 +4,17 @@ namespace Shogi.Contracts.Socket;
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public class PlayerHasMovedMessage : ISocketResponse
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{
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public SocketAction Action { get; }
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public string SessionName { get; set; }
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/// <summary>
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/// The player that made the move.
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/// </summary>
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public string PlayerName { get; set; }
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public SocketAction Action { get; }
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public string SessionName { get; set; }
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/// <summary>
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/// The player that made the move.
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/// </summary>
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public string PlayerName { get; set; }
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public PlayerHasMovedMessage()
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{
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Action = SocketAction.PieceMoved;
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}
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public PlayerHasMovedMessage()
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{
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Action = SocketAction.PieceMoved;
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SessionName = string.Empty;
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PlayerName = string.Empty;
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}
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}
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@@ -4,10 +4,5 @@ namespace Shogi.Contracts.Socket;
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public class SessionCreatedSocketMessage : ISocketResponse
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{
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public SocketAction Action { get; }
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public SessionCreatedSocketMessage()
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{
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Action = SocketAction.SessionCreated;
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}
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public SocketAction Action => SocketAction.SessionCreated;
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}
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@@ -0,0 +1,9 @@
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using Shogi.Contracts.Types;
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namespace Shogi.Contracts.Socket
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{
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public class SessionJoinedByPlayerSocketMessage : ISocketResponse
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{
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public SocketAction Action => SocketAction.SessionJoined;
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}
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}
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@@ -3,22 +3,6 @@
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<Router AppAssembly="@typeof(App).Assembly">
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<Found Context="routeData">
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<RouteView RouteData="@routeData" DefaultLayout="@typeof(MainLayout)" />
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@*<AuthorizeRouteView RouteData="@routeData" DefaultLayout="@typeof(MainLayout)">
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<Authorizing>
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Authorizing!!
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</Authorizing>
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<NotAuthorized>
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@if (context.User.Identity?.IsAuthenticated != true)
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{
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<RedirectToLogin />
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}
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else
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{
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<p role="alert">You are not authorized to access this resource.</p>
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}
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</NotAuthorized>
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</AuthorizeRouteView>*@
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<FocusOnNavigate RouteData="@routeData" Selector="h1" />
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</Found>
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<NotFound>
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<PageTitle>Not found</PageTitle>
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@@ -3,7 +3,6 @@ using Microsoft.AspNetCore.Components.Authorization;
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using Microsoft.AspNetCore.Components.WebAssembly.Authentication;
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using Shogi.UI.Pages.Home.Api;
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using Shogi.UI.Shared;
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using System.Text.Json;
|
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|
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namespace Shogi.UI.Pages.Home.Account;
|
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|
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@@ -35,21 +34,23 @@ public class AccountManager
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this.shogiSocket = shogiSocket;
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}
|
||||
|
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private User? MyUser { get => accountState.User; set => accountState.User = value; }
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||||
private User? MyUser => accountState.User;
|
||||
|
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private Task SetUser(User user) => accountState.SetUser(user);
|
||||
|
||||
|
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public async Task LoginWithGuestAccount()
|
||||
{
|
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var response = await shogiApi.GetToken(WhichAccountPlatform.Guest);
|
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if (response != null)
|
||||
{
|
||||
MyUser = new User
|
||||
await SetUser(new User
|
||||
{
|
||||
DisplayName = response.DisplayName,
|
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Id = response.UserId,
|
||||
OneTimeSocketToken = response.OneTimeToken,
|
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WhichAccountPlatform = WhichAccountPlatform.Guest
|
||||
};
|
||||
await shogiSocket.OpenAsync(MyUser.Value.OneTimeSocketToken.ToString());
|
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});
|
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await shogiSocket.OpenAsync(response.OneTimeToken.ToString());
|
||||
await localStorage.SetAccountPlatform(WhichAccountPlatform.Guest);
|
||||
}
|
||||
}
|
||||
@@ -80,11 +81,12 @@ public class AccountManager
|
||||
var response = await shogiApi.GetToken(WhichAccountPlatform.Guest);
|
||||
if (response != null)
|
||||
{
|
||||
MyUser = new User(
|
||||
await accountState.SetUser(new User(
|
||||
Id: response.UserId,
|
||||
DisplayName: response.DisplayName,
|
||||
WhichAccountPlatform: WhichAccountPlatform.Guest,
|
||||
OneTimeSocketToken: response.OneTimeToken);
|
||||
WhichAccountPlatform: WhichAccountPlatform.Guest));
|
||||
await shogiSocket.OpenAsync(response.OneTimeToken.ToString());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (platform == WhichAccountPlatform.Microsoft)
|
||||
@@ -101,26 +103,21 @@ public class AccountManager
|
||||
}
|
||||
var id = state.User.Claims.Single(claim => claim.Type == "oid").Value;
|
||||
var displayName = state.User.Identity.Name;
|
||||
MyUser = new User(
|
||||
await accountState.SetUser(new User(
|
||||
Id: id,
|
||||
DisplayName: displayName,
|
||||
WhichAccountPlatform: WhichAccountPlatform.Microsoft,
|
||||
OneTimeSocketToken: response.OneTimeToken);
|
||||
WhichAccountPlatform: WhichAccountPlatform.Microsoft));
|
||||
await shogiSocket.OpenAsync(response.OneTimeToken.ToString());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (MyUser != null)
|
||||
{
|
||||
await shogiSocket.OpenAsync(MyUser.Value.OneTimeSocketToken.ToString());
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public async Task LogoutAsync()
|
||||
{
|
||||
MyUser = null;
|
||||
await accountState.SetUser(null);
|
||||
var platform = await localStorage.GetAccountPlatform();
|
||||
await localStorage.DeleteAccountPlatform();
|
||||
|
||||
|
||||
@@ -1,28 +1,27 @@
|
||||
namespace Shogi.UI.Pages.Home.Account;
|
||||
using static Shogi.UI.Shared.Events;
|
||||
|
||||
namespace Shogi.UI.Pages.Home.Account;
|
||||
|
||||
public class AccountState
|
||||
{
|
||||
public event EventHandler<LoginEventArgs>? LoginChangedEvent;
|
||||
public event AsyncEventHandler<LoginEventArgs>? LoginChangedEvent;
|
||||
|
||||
private User? user;
|
||||
public User? User
|
||||
public User? User { get; private set; }
|
||||
|
||||
public Task SetUser(User? user)
|
||||
{
|
||||
get => user;
|
||||
set
|
||||
User = user;
|
||||
return EmitLoginChangedEvent();
|
||||
}
|
||||
|
||||
private async Task EmitLoginChangedEvent()
|
||||
{
|
||||
if (LoginChangedEvent is not null)
|
||||
{
|
||||
if (user != value)
|
||||
await LoginChangedEvent.Invoke(new LoginEventArgs
|
||||
{
|
||||
user = value;
|
||||
EmitLoginChangedEvent();
|
||||
}
|
||||
User = User
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void EmitLoginChangedEvent()
|
||||
{
|
||||
LoginChangedEvent?.Invoke(this, new LoginEventArgs
|
||||
{
|
||||
User = User
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,8 +3,7 @@
|
||||
public readonly record struct User(
|
||||
string Id,
|
||||
string DisplayName,
|
||||
WhichAccountPlatform WhichAccountPlatform,
|
||||
Guid OneTimeSocketToken)
|
||||
WhichAccountPlatform WhichAccountPlatform)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,6 +12,6 @@ public interface IShogiApi
|
||||
Task<CreateTokenResponse?> GetToken(WhichAccountPlatform whichAccountPlatform);
|
||||
Task GuestLogout();
|
||||
Task Move(string sessionName, MovePieceCommand move);
|
||||
Task<HttpStatusCode> PatchJoinGame(string name);
|
||||
Task<HttpResponseMessage> PatchJoinGame(string name);
|
||||
Task<HttpStatusCode> PostSession(string name, bool isPrivate);
|
||||
}
|
||||
@@ -65,8 +65,16 @@ namespace Shogi.UI.Pages.Home.Api
|
||||
var httpClient = whichAccountPlatform == WhichAccountPlatform.Microsoft
|
||||
? clientFactory.CreateClient(MsalClientName)
|
||||
: clientFactory.CreateClient(GuestClientName);
|
||||
var response = await httpClient.GetFromJsonAsync<CreateTokenResponse>(RelativeUri("User/Token"), serializerOptions);
|
||||
return response;
|
||||
var response = await httpClient.GetAsync(RelativeUri("User/Token"));
|
||||
if (response.IsSuccessStatusCode)
|
||||
{
|
||||
var content = await response.Content.ReadAsStringAsync();
|
||||
if (!string.IsNullOrEmpty(content))
|
||||
{
|
||||
return await response.Content.ReadFromJsonAsync<CreateTokenResponse>(serializerOptions);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public async Task Move(string sessionName, MovePieceCommand command)
|
||||
@@ -83,10 +91,9 @@ namespace Shogi.UI.Pages.Home.Api
|
||||
return response.StatusCode;
|
||||
}
|
||||
|
||||
public async Task<HttpStatusCode> PatchJoinGame(string name)
|
||||
public Task<HttpResponseMessage> PatchJoinGame(string name)
|
||||
{
|
||||
var response = await HttpClient.PatchAsync(RelativeUri($"Sessions/{name}/Join"), null);
|
||||
return response.StatusCode;
|
||||
return HttpClient.PatchAsync(RelativeUri($"Sessions/{name}/Join"), null);
|
||||
}
|
||||
|
||||
private static Uri RelativeUri(string path) => new Uri(path, UriKind.Relative);
|
||||
|
||||
@@ -3,9 +3,4 @@
|
||||
<GameBoardPresentation Perspective="WhichPlayer.Player1" />
|
||||
|
||||
@code {
|
||||
protected override void OnInitialized()
|
||||
{
|
||||
base.OnInitialized();
|
||||
Console.WriteLine("Empty Game Board.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
@using Shogi.Contracts.Api
|
||||
@using Shogi.Contracts.Socket;
|
||||
@using Shogi.Contracts.Types;
|
||||
@using System.Text.RegularExpressions;
|
||||
@inject IShogiApi ShogiApi
|
||||
@inject AccountState Account;
|
||||
@inject PromotePrompt PromotePrompt;
|
||||
@inject ShogiSocket ShogiSocket;
|
||||
|
||||
@if (session == null)
|
||||
{
|
||||
@@ -11,11 +13,11 @@
|
||||
}
|
||||
else if (isSpectating)
|
||||
{
|
||||
<SpectatorGameBoard Session="session" />
|
||||
<SpectatorGameBoard Session="session" OnRefetchSession="RefetchSession" />
|
||||
}
|
||||
else
|
||||
{
|
||||
<SeatedGameBoard Perspective="perspective" Session="session" OnRefetchSession="RefetchSession" />
|
||||
<SeatedGameBoard Perspective="perspective" Session="session" />
|
||||
}
|
||||
|
||||
|
||||
@@ -27,6 +29,13 @@ else
|
||||
private WhichPlayer perspective;
|
||||
private bool isSpectating;
|
||||
|
||||
protected override void OnInitialized()
|
||||
{
|
||||
base.OnInitialized();
|
||||
ShogiSocket.OnPlayerMoved += OnPlayerMoved_RefetchSession;
|
||||
ShogiSocket.OnSessionJoined +=
|
||||
}
|
||||
|
||||
protected override async Task OnParametersSetAsync()
|
||||
{
|
||||
await RefetchSession();
|
||||
@@ -34,7 +43,7 @@ else
|
||||
|
||||
async Task RefetchSession()
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(SessionName))
|
||||
if (!string.IsNullOrWhiteSpace(SessionName))
|
||||
{
|
||||
this.session = await ShogiApi.GetSession(SessionName);
|
||||
if (this.session != null)
|
||||
@@ -44,9 +53,18 @@ else
|
||||
this.perspective = accountId == session.Player2 ? WhichPlayer.Player2 : WhichPlayer.Player1;
|
||||
this.isSpectating = !(accountId == this.session.Player1 || accountId == this.session.Player2);
|
||||
Console.WriteLine($"IsSpectating - {isSpectating}. AccountId - {accountId}. Player1 - {this.session.Player1}. Player2 - {this.session.Player2}");
|
||||
|
||||
}
|
||||
StateHasChanged();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Task OnPlayerMoved_RefetchSession(PlayerHasMovedMessage args)
|
||||
{
|
||||
if (args.SessionName == SessionName)
|
||||
{
|
||||
return RefetchSession();
|
||||
}
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -68,10 +68,10 @@
|
||||
<aside class="side-board">
|
||||
<div class="player-area">
|
||||
<div class="hand">
|
||||
@if (OpponentHand.Any())
|
||||
@if (opponentHand.Any())
|
||||
{
|
||||
|
||||
@foreach (var piece in OpponentHand)
|
||||
@foreach (var piece in opponentHand)
|
||||
{
|
||||
<div class="tile">
|
||||
<GamePiece Piece="piece" Perspective="Perspective" />
|
||||
@@ -86,6 +86,8 @@
|
||||
</div>
|
||||
|
||||
<div class="spacer place-self-center">
|
||||
<p>@opponentName</p>
|
||||
<p>@userName</p>
|
||||
</div>
|
||||
|
||||
<div class="player-area">
|
||||
@@ -93,15 +95,15 @@
|
||||
{
|
||||
<div class="place-self-center">
|
||||
<p>Seat is Empty</p>
|
||||
<button @onclick="OnClickJoinGameInternal()">Join Game</button>
|
||||
<button @onclick="OnClickJoinGameInternal">Join Game</button>
|
||||
</div>
|
||||
}
|
||||
else
|
||||
{
|
||||
<div class="hand">
|
||||
@if (UserHand.Any())
|
||||
@if (userHand.Any())
|
||||
{
|
||||
@foreach (var piece in UserHand)
|
||||
@foreach (var piece in userHand)
|
||||
{
|
||||
<div class="title" @onclick="OnClickHandInternal(piece)">
|
||||
<GamePiece Piece="piece" Perspective="Perspective" />
|
||||
@@ -121,6 +123,11 @@
|
||||
</article>
|
||||
|
||||
@code {
|
||||
static readonly string[] Files = new[] { "A", "B", "C", "D", "E", "F", "G", "H", "I" };
|
||||
|
||||
/// <summary>
|
||||
/// When true, an icon is displayed indicating that the user is spectating.
|
||||
/// </summary>
|
||||
[Parameter] public bool IsSpectating { get; set; } = false;
|
||||
[Parameter] public WhichPlayer Perspective { get; set; }
|
||||
[Parameter] public Session? Session { get; set; }
|
||||
@@ -130,32 +137,48 @@
|
||||
[Parameter] public Func<Piece, Task>? OnClickHand { get; set; }
|
||||
[Parameter] public Func<Task>? OnClickJoinGame { get; set; }
|
||||
|
||||
static readonly string[] Files = new[] { "A", "B", "C", "D", "E", "F", "G", "H", "I" };
|
||||
private IReadOnlyCollection<Piece> opponentHand;
|
||||
private IReadOnlyCollection<Piece> userHand;
|
||||
private string? userName;
|
||||
private string? opponentName;
|
||||
|
||||
private IReadOnlyCollection<Piece> OpponentHand
|
||||
public GameBoardPresentation()
|
||||
{
|
||||
get
|
||||
{
|
||||
if (this.Session == null) return Array.Empty<Piece>();
|
||||
|
||||
return Perspective == WhichPlayer.Player1
|
||||
? this.Session.BoardState.Player1Hand
|
||||
: this.Session.BoardState.Player2Hand;
|
||||
}
|
||||
opponentHand = Array.Empty<Piece>();
|
||||
userHand = Array.Empty<Piece>();
|
||||
userName = string.Empty;
|
||||
opponentName = string.Empty;
|
||||
}
|
||||
IReadOnlyCollection<Piece> UserHand
|
||||
{
|
||||
get
|
||||
{
|
||||
if (this.Session == null) return Array.Empty<Piece>();
|
||||
|
||||
return Perspective == WhichPlayer.Player1
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
Console.WriteLine("Params changed. SelectedPosition = {0}", SelectedPosition);
|
||||
base.OnParametersSet();
|
||||
if (Session == null)
|
||||
{
|
||||
opponentHand = Array.Empty<Piece>();
|
||||
userHand = Array.Empty<Piece>();
|
||||
userName = string.Empty;
|
||||
opponentName = string.Empty;
|
||||
}
|
||||
else
|
||||
{
|
||||
opponentHand = Perspective == WhichPlayer.Player1
|
||||
? this.Session.BoardState.Player2Hand
|
||||
: this.Session.BoardState.Player1Hand;
|
||||
userHand = Perspective == WhichPlayer.Player1
|
||||
? this.Session.BoardState.Player1Hand
|
||||
: this.Session.BoardState.Player2Hand;
|
||||
userName = Perspective == WhichPlayer.Player1
|
||||
? this.Session.Player1
|
||||
: this.Session.Player2;
|
||||
opponentName = Perspective == WhichPlayer.Player1
|
||||
? this.Session.Player2
|
||||
: this.Session.Player1;
|
||||
}
|
||||
}
|
||||
|
||||
private Action OnClickTileInternal(Piece? piece, string position) => () => OnClickTile?.Invoke(piece, position);
|
||||
private Action OnClickHandInternal(Piece piece) => () => OnClickHand?.Invoke(piece);
|
||||
private Action OnClickJoinGameInternal() => () => OnClickJoinGame?.Invoke();
|
||||
private void OnClickJoinGameInternal() => OnClickJoinGame?.Invoke();
|
||||
}
|
||||
|
||||
@@ -9,18 +9,26 @@
|
||||
Perspective="Perspective"
|
||||
OnClickHand="OnClickHand"
|
||||
OnClickTile="OnClickTile"
|
||||
OnClickJoinGame="OnClickJoinGame" />
|
||||
SelectedPosition="@selectedBoardPosition" />
|
||||
|
||||
@code {
|
||||
[Parameter, EditorRequired]
|
||||
public WhichPlayer Perspective { get; set; }
|
||||
[Parameter, EditorRequired]
|
||||
public Session Session { get; set; }
|
||||
[Parameter] public Func<Task>? OnRefetchSession { get; set; }
|
||||
private bool IsMyTurn => Session?.BoardState.WhoseTurn == Perspective;
|
||||
private string? selectedBoardPosition;
|
||||
private WhichPiece? selectedPieceFromHand;
|
||||
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
base.OnParametersSet();
|
||||
if (Session == null)
|
||||
{
|
||||
throw new ArgumentException($"{nameof(Session)} cannot be null.", nameof(Session));
|
||||
}
|
||||
}
|
||||
|
||||
bool ShouldPromptForPromotion(string position)
|
||||
{
|
||||
if (Perspective == WhichPlayer.Player1 && Regex.IsMatch(position, ".[7-9]"))
|
||||
@@ -36,12 +44,16 @@
|
||||
|
||||
async Task OnClickTile(Piece? piece, string position)
|
||||
{
|
||||
Console.WriteLine("Is my turn?");
|
||||
Console.WriteLine(true);
|
||||
if (!IsMyTurn) return;
|
||||
|
||||
if (selectedBoardPosition == null || piece?.Owner == Perspective)
|
||||
{
|
||||
// Select a position.
|
||||
Console.WriteLine("Position {0}", position);
|
||||
selectedBoardPosition = position;
|
||||
StateHasChanged();
|
||||
return;
|
||||
}
|
||||
if (selectedBoardPosition == position)
|
||||
@@ -77,16 +89,4 @@
|
||||
selectedPieceFromHand = piece.WhichPiece;
|
||||
await Task.CompletedTask;
|
||||
}
|
||||
|
||||
async Task OnClickJoinGame()
|
||||
{
|
||||
if (Session != null && OnRefetchSession != null)
|
||||
{
|
||||
var status = await ShogiApi.PatchJoinGame(Session.SessionName);
|
||||
if (status == HttpStatusCode.OK)
|
||||
{
|
||||
await OnRefetchSession.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,27 @@
|
||||
@using Contracts.Types;
|
||||
@using System.Net;
|
||||
@inject IShogiApi ShogiApi;
|
||||
|
||||
<GameBoardPresentation IsSpectating="true" Perspective="WhichPlayer.Player1" Session="Session" />
|
||||
<GameBoardPresentation IsSpectating="true"
|
||||
Perspective="WhichPlayer.Player1"
|
||||
Session="Session"
|
||||
OnClickJoinGame="OnClickJoinGame" />
|
||||
|
||||
@code {
|
||||
[Parameter] public Session Session { get; set; }
|
||||
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
base.OnParametersSet();
|
||||
if (Session == null)
|
||||
{
|
||||
throw new ArgumentException($"{nameof(Session)} cannot be null.", nameof(Session));
|
||||
}
|
||||
}
|
||||
|
||||
async Task OnClickJoinGame()
|
||||
{
|
||||
var response = await ShogiApi.PatchJoinGame(Session.SessionName);
|
||||
response.EnsureSuccessStatusCode();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,10 @@
|
||||
@using Shogi.Contracts.Types;
|
||||
@implements IDisposable;
|
||||
|
||||
@using Shogi.Contracts.Types;
|
||||
@using System.ComponentModel.DataAnnotations;
|
||||
@using System.Net;
|
||||
@using System.Text.Json;
|
||||
|
||||
@inject IShogiApi ShogiApi;
|
||||
@inject ShogiSocket ShogiSocket;
|
||||
@inject AccountState Account;
|
||||
@@ -76,7 +79,6 @@
|
||||
The name you chose is taken; choose another.
|
||||
</div>
|
||||
}
|
||||
|
||||
</EditForm>
|
||||
</div>
|
||||
</div>
|
||||
@@ -92,17 +94,12 @@
|
||||
private SessionMetadata? activeSession;
|
||||
private HttpStatusCode? createSessionStatusCode;
|
||||
|
||||
protected override async Task OnInitializedAsync()
|
||||
protected override void OnInitialized()
|
||||
{
|
||||
ShogiSocket.OnCreateGameMessage += async (sender, message) => await FetchSessions();
|
||||
Account.LoginChangedEvent += async (sender, message) =>
|
||||
{
|
||||
Console.WriteLine($"LoginEvent. Message={JsonSerializer.Serialize(message)}.");
|
||||
if (message.User != null)
|
||||
{
|
||||
await FetchSessions();
|
||||
}
|
||||
};
|
||||
base.OnInitialized();
|
||||
ShogiSocket.OnSessionCreated += FetchSessions;
|
||||
ShogiSocket.OnSessionJoined += FetchSessions;
|
||||
Account.LoginChangedEvent += LoginChangedEvent_FetchSessions;
|
||||
}
|
||||
|
||||
string ActiveCss(SessionMetadata s) => s == activeSession ? "active" : string.Empty;
|
||||
@@ -112,6 +109,14 @@
|
||||
activeSession = s;
|
||||
ActiveSessionChanged?.Invoke(s);
|
||||
}
|
||||
Task LoginChangedEvent_FetchSessions(LoginEventArgs args)
|
||||
{
|
||||
if (args.User != null)
|
||||
{
|
||||
return FetchSessions();
|
||||
}
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
async Task FetchSessions()
|
||||
{
|
||||
@@ -129,6 +134,13 @@
|
||||
createSessionStatusCode = await ShogiApi.PostSession(createForm.Name, createForm.IsPrivate);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
ShogiSocket.OnSessionCreated -= FetchSessions;
|
||||
ShogiSocket.OnSessionJoined -= FetchSessions;
|
||||
Account.LoginChangedEvent -= LoginChangedEvent_FetchSessions;
|
||||
}
|
||||
|
||||
private class CreateForm
|
||||
{
|
||||
[Required]
|
||||
|
||||
@@ -26,9 +26,16 @@
|
||||
</main>
|
||||
|
||||
@code {
|
||||
bool welcomeModalIsVisible = false;
|
||||
string activeSessionName = string.Empty;
|
||||
ClientWebSocket socket = new ClientWebSocket();
|
||||
private bool welcomeModalIsVisible;
|
||||
private string activeSessionName;
|
||||
private ClientWebSocket socket;
|
||||
|
||||
public Home()
|
||||
{
|
||||
welcomeModalIsVisible = false;
|
||||
activeSessionName = string.Empty;
|
||||
socket = new ClientWebSocket();
|
||||
}
|
||||
|
||||
protected override async Task OnInitializedAsync()
|
||||
{
|
||||
@@ -40,10 +47,11 @@
|
||||
}
|
||||
}
|
||||
|
||||
private void OnLoginChanged(object? sender, LoginEventArgs args)
|
||||
private Task OnLoginChanged(LoginEventArgs args)
|
||||
{
|
||||
welcomeModalIsVisible = args.User == null;
|
||||
StateHasChanged();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
private void OnChangeSession(SessionMetadata s)
|
||||
{
|
||||
|
||||
@@ -5,10 +5,10 @@
|
||||
<h1>Shogi</h1>
|
||||
@if (user != null)
|
||||
{
|
||||
<div class="user">
|
||||
<div>@user.Value.DisplayName</div>
|
||||
<button type="button" class="logout" @onclick="AccountManager.LogoutAsync">Logout</button>
|
||||
</div>
|
||||
<div class="user">
|
||||
<div>@user.Value.DisplayName</div>
|
||||
<button type="button" class="logout" @onclick="AccountManager.LogoutAsync">Logout</button>
|
||||
</div>
|
||||
}
|
||||
@*<LoginDisplay />*@
|
||||
</div>
|
||||
@@ -21,11 +21,12 @@
|
||||
Account.LoginChangedEvent += OnLoginChange;
|
||||
}
|
||||
|
||||
private void OnLoginChange(object? sender, LoginEventArgs args)
|
||||
private Task OnLoginChange(LoginEventArgs args)
|
||||
{
|
||||
if (args == null)
|
||||
throw new ArgumentException(nameof(args));
|
||||
user = args.User;
|
||||
StateHasChanged();
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,49 +17,55 @@ await builder.Build().RunAsync();
|
||||
|
||||
static void ConfigureDependencies(IServiceCollection services, IConfiguration configuration)
|
||||
{
|
||||
/**
|
||||
/**
|
||||
* Why two HTTP clients?
|
||||
* See qhttps://docs.microsoft.com/en-us/aspnet/core/blazor/security/webassembly/additional-scenarios?source=recommendations&view=aspnetcore-6.0#unauthenticated-or-unauthorized-web-api-requests-in-an-app-with-a-secure-default-client
|
||||
*/
|
||||
var shogiApiUrl = new Uri(configuration["ShogiApiUrl"], UriKind.Absolute);
|
||||
services
|
||||
.AddHttpClient(ShogiApi.MsalClientName, client => client.BaseAddress = shogiApiUrl)
|
||||
.AddHttpMessageHandler<MsalMessageHandler>();
|
||||
services
|
||||
.AddHttpClient(ShogiApi.GuestClientName, client => client.BaseAddress = shogiApiUrl)
|
||||
.AddHttpMessageHandler<CookieCredentialsMessageHandler>();
|
||||
var baseUrl = configuration["ShogiApiUrl"];
|
||||
if (string.IsNullOrWhiteSpace(baseUrl))
|
||||
{
|
||||
throw new InvalidOperationException("ShogiApiUrl configuration is missing.");
|
||||
}
|
||||
|
||||
// Authorization
|
||||
services.AddMsalAuthentication(options =>
|
||||
{
|
||||
configuration.Bind("AzureAd", options.ProviderOptions.Authentication);
|
||||
options.ProviderOptions.LoginMode = "redirect";
|
||||
});
|
||||
services.AddOidcAuthentication(options =>
|
||||
{
|
||||
// Configure your authentication provider options here.
|
||||
// For more information, see https://aka.ms/blazor-standalone-auth
|
||||
configuration.Bind("AzureAd", options.ProviderOptions);
|
||||
options.ProviderOptions.ResponseType = "code";
|
||||
});
|
||||
var shogiApiUrl = new Uri(baseUrl, UriKind.Absolute);
|
||||
services
|
||||
.AddHttpClient(ShogiApi.MsalClientName, client => client.BaseAddress = shogiApiUrl)
|
||||
.AddHttpMessageHandler<MsalMessageHandler>();
|
||||
services
|
||||
.AddHttpClient(ShogiApi.GuestClientName, client => client.BaseAddress = shogiApiUrl)
|
||||
.AddHttpMessageHandler<CookieCredentialsMessageHandler>();
|
||||
|
||||
// https://docs.microsoft.com/en-us/aspnet/core/blazor/fundamentals/dependency-injection?view=aspnetcore-6.0#service-lifetime
|
||||
services.AddScoped<ClientWebSocket>();
|
||||
services.AddScoped<AccountManager>();
|
||||
services.AddScoped<AccountState>();
|
||||
services.AddScoped<ShogiSocket>();
|
||||
services.AddScoped<ModalService>();
|
||||
services.AddScoped<ILocalStorage, LocalStorage>();
|
||||
services.AddScoped<MsalMessageHandler>();
|
||||
services.AddScoped<CookieCredentialsMessageHandler>();
|
||||
services.AddScoped<IShogiApi, ShogiApi>();
|
||||
services.AddScoped<PromotePrompt>();
|
||||
// Authorization
|
||||
services.AddMsalAuthentication(options =>
|
||||
{
|
||||
configuration.Bind("AzureAd", options.ProviderOptions.Authentication);
|
||||
options.ProviderOptions.LoginMode = "redirect";
|
||||
});
|
||||
services.AddOidcAuthentication(options =>
|
||||
{
|
||||
// Configure your authentication provider options here.
|
||||
// For more information, see https://aka.ms/blazor-standalone-auth
|
||||
configuration.Bind("AzureAd", options.ProviderOptions);
|
||||
options.ProviderOptions.ResponseType = "code";
|
||||
});
|
||||
|
||||
var serializerOptions = new JsonSerializerOptions
|
||||
{
|
||||
DictionaryKeyPolicy = JsonNamingPolicy.CamelCase,
|
||||
PropertyNamingPolicy = JsonNamingPolicy.CamelCase,
|
||||
WriteIndented = true
|
||||
};
|
||||
services.AddScoped((sp) => serializerOptions);
|
||||
// https://docs.microsoft.com/en-us/aspnet/core/blazor/fundamentals/dependency-injection?view=aspnetcore-6.0#service-lifetime
|
||||
services.AddScoped<ClientWebSocket>();
|
||||
services.AddScoped<AccountManager>();
|
||||
services.AddScoped<AccountState>();
|
||||
services.AddScoped<ShogiSocket>();
|
||||
services.AddScoped<ModalService>();
|
||||
services.AddScoped<ILocalStorage, LocalStorage>();
|
||||
services.AddScoped<MsalMessageHandler>();
|
||||
services.AddScoped<CookieCredentialsMessageHandler>();
|
||||
services.AddScoped<IShogiApi, ShogiApi>();
|
||||
services.AddScoped<PromotePrompt>();
|
||||
|
||||
var serializerOptions = new JsonSerializerOptions
|
||||
{
|
||||
DictionaryKeyPolicy = JsonNamingPolicy.CamelCase,
|
||||
PropertyNamingPolicy = JsonNamingPolicy.CamelCase,
|
||||
WriteIndented = true
|
||||
};
|
||||
services.AddScoped((sp) => serializerOptions);
|
||||
}
|
||||
8
Shogi.UI/Shared/Events.cs
Normal file
8
Shogi.UI/Shared/Events.cs
Normal file
@@ -0,0 +1,8 @@
|
||||
namespace Shogi.UI.Shared
|
||||
{
|
||||
public static class Events
|
||||
{
|
||||
public delegate Task AsyncEventHandler();
|
||||
public delegate Task AsyncEventHandler<TArgs>(TArgs args);
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
@*@using Microsoft.AspNetCore.Components.Authorization
|
||||
@using Microsoft.AspNetCore.Components.WebAssembly.Authentication*@
|
||||
|
||||
@*@inject NavigationManager Navigation
|
||||
@inject SignOutSessionStateManager SignOutManager*@
|
||||
|
||||
@*<AuthorizeView>
|
||||
<Authorized>
|
||||
Hello, @context.User.Identity?.Name!
|
||||
<button class="nav-link btn btn-link" @onclick="BeginSignOut">Log out</button>
|
||||
</Authorized>
|
||||
<NotAuthorized>
|
||||
<a href="authentication/login">Log in</a>
|
||||
</NotAuthorized>
|
||||
</AuthorizeView>*@
|
||||
|
||||
@code{
|
||||
// https://docs.microsoft.com/en-us/aspnet/core/blazor/security/webassembly/additional-scenarios?view=aspnetcore-6.0#customize-the-authentication-user-interface
|
||||
//private async Task BeginSignOut(MouseEventArgs args)
|
||||
//{
|
||||
// await SignOutManager.SetSignOutState();
|
||||
// Navigation.NavigateTo("authentication/logout");
|
||||
//}
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
<h3>MyNotAuthorized</h3>
|
||||
|
||||
@code {
|
||||
|
||||
}
|
||||
@@ -1,14 +0,0 @@
|
||||
@inject NavigationManager Navigation
|
||||
@inject ModalService ModalService
|
||||
@inject AccountManager ShogiService
|
||||
|
||||
@*<button @onclick="() => ShogiService.ConnectAsync(asGuest: true)">Guest Login</button>*@
|
||||
<div>Not implemented!</div>
|
||||
|
||||
@code {
|
||||
protected override void OnInitialized()
|
||||
{
|
||||
//ModalService.ShowLoginModal();
|
||||
Navigation.NavigateTo($"authentication/login?returnUrl={Uri.EscapeDataString(Navigation.Uri)}");
|
||||
}
|
||||
}
|
||||
@@ -4,12 +4,15 @@ using Shogi.Contracts.Types;
|
||||
using System.Buffers;
|
||||
using System.Net.WebSockets;
|
||||
using System.Text.Json;
|
||||
using static Shogi.UI.Shared.Events;
|
||||
|
||||
namespace Shogi.UI.Shared;
|
||||
|
||||
public class ShogiSocket : IDisposable
|
||||
{
|
||||
public event EventHandler<SessionCreatedSocketMessage>? OnCreateGameMessage;
|
||||
public event AsyncEventHandler? OnSessionCreated;
|
||||
public event AsyncEventHandler? OnSessionJoined;
|
||||
public event AsyncEventHandler<PlayerHasMovedMessage>? OnPlayerMoved;
|
||||
|
||||
private readonly ClientWebSocket socket;
|
||||
private readonly JsonSerializerOptions serializerOptions;
|
||||
@@ -37,8 +40,11 @@ public class ShogiSocket : IDisposable
|
||||
await socket.ConnectAsync(this.uriBuilder.Uri, cancelToken.Token);
|
||||
Console.WriteLine("Socket Connected");
|
||||
// Fire and forget! I'm way too lazy to write my own javascript interop to a web worker. Nooo thanks.
|
||||
var listening = Listen().ContinueWith(antecedent =>
|
||||
_ = Listen().ContinueWith(async antecedent =>
|
||||
{
|
||||
Console.WriteLine($"Socket fault. {antecedent.Exception}");
|
||||
this.cancelToken.Cancel();
|
||||
await this.socket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Page was probably closed or refresh.", CancellationToken.None);
|
||||
if (antecedent.Exception != null)
|
||||
{
|
||||
throw antecedent.Exception;
|
||||
@@ -58,16 +64,33 @@ public class ShogiSocket : IDisposable
|
||||
.GetProperty(nameof(ISocketResponse.Action))
|
||||
.Deserialize<SocketAction>();
|
||||
|
||||
Console.WriteLine($"Socket action: {action}");
|
||||
switch (action)
|
||||
{
|
||||
case SocketAction.SessionCreated:
|
||||
Console.WriteLine("Session created event.");
|
||||
this.OnCreateGameMessage?.Invoke(this, JsonSerializer.Deserialize<SessionCreatedSocketMessage>(memory, this.serializerOptions)!);
|
||||
if (this.OnSessionCreated is not null)
|
||||
{
|
||||
await this.OnSessionCreated();
|
||||
}
|
||||
break;
|
||||
case SocketAction.SessionJoined:
|
||||
if (this.OnSessionJoined is not null)
|
||||
{
|
||||
await this.OnSessionJoined();
|
||||
}
|
||||
break;
|
||||
case SocketAction.PieceMoved:
|
||||
if (this.OnPlayerMoved is not null)
|
||||
{
|
||||
var args = JsonSerializer.Deserialize<PlayerHasMovedMessage>(memory[..result.Count], serializerOptions);
|
||||
await this.OnPlayerMoved(args!);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
throw new NotImplementedException($"Socket message for action:{action} is not implemented.");
|
||||
}
|
||||
}
|
||||
await socket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Socket closed because cancellation token was cancelled.", CancellationToken.None);
|
||||
if (!cancelToken.IsCancellationRequested)
|
||||
{
|
||||
throw new InvalidOperationException("Stopped socket listening without cancelling.");
|
||||
|
||||
Reference in New Issue
Block a user