This commit is contained in:
2023-01-28 13:21:47 -06:00
parent 11b387b928
commit 8a25c0ed35
26 changed files with 443 additions and 359 deletions

View File

@@ -77,6 +77,11 @@ public class SessionsController : ControllerBase
return Ok(await this.queryRespository.ReadSessionPlayerCount(this.User.GetShogiUserId()));
}
/// <summary>
/// Fetch the session and latest board state. Also subscribe the user to socket events for this session.
/// </summary>
/// <param name="name"></param>
/// <returns></returns>
[HttpGet("{name}")]
public async Task<ActionResult<ReadSessionResponse>> GetSession(string name)
{
@@ -113,6 +118,7 @@ public class SessionsController : ControllerBase
session.AddPlayer2(User.GetShogiUserId());
await sessionRepository.SetPlayer2(name, User.GetShogiUserId());
await communicationManager.BroadcastToAll(new SessionJoinedByPlayerSocketMessage());
return this.Ok();
}
return this.Conflict("This game already has two players.");
@@ -144,6 +150,8 @@ public class SessionsController : ControllerBase
return this.Conflict(e.Message);
}
await sessionRepository.CreateMove(sessionName, command);
// Send socket message to both players so their clients know that new board state is available.
await communicationManager.BroadcastToPlayers(
new PlayerHasMovedMessage
{

View File

@@ -53,9 +53,13 @@ public class UserController : ControllerBase
};
}
/// <summary>
/// </summary>
/// <param name="returnUrl">Used by cookie authentication.</param>
/// <returns></returns>
[AllowAnonymous]
[HttpGet("LoginAsGuest")]
public async Task<IActionResult> GuestLogin()
public async Task<IActionResult> GuestLogin([FromQuery] string returnUrl)
{
var principal = await this.claimsTransformation.CreateClaimsFromGuestPrincipal(User);
if (principal != null)
@@ -66,6 +70,10 @@ public class UserController : ControllerBase
authenticationProps
);
}
if (!string.IsNullOrWhiteSpace(returnUrl))
{
return Redirect(returnUrl);
}
return Ok();
}

View File

@@ -40,7 +40,7 @@ namespace Shogi.Api.Services
context.Response.StatusCode = (int)HttpStatusCode.Unauthorized;
return;
}
var token = Guid.Parse(context.Request.Query["token"][0]);
var token = Guid.Parse(context.Request.Query["token"][0] ?? throw new InvalidOperationException("Token expected during socket connection request, but was not sent."));
var userName = tokenManager.GetUsername(token);
if (string.IsNullOrEmpty(userName))
@@ -51,7 +51,8 @@ namespace Shogi.Api.Services
var socket = await context.WebSockets.AcceptWebSocketAsync();
communicationManager.Subscribe(socket, userName);
while (socket.State == WebSocketState.Open)
// TODO: I probably don't need this while-loop anymore? Perhaps unsubscribe when a disconnect is detected instead.
while (socket.State.HasFlag(WebSocketState.Open))
{
try
{
@@ -82,18 +83,22 @@ namespace Shogi.Api.Services
logger.LogError(ex.Message);
}
communicationManager.Unsubscribe(userName);
if (!socket.State.HasFlag(WebSocketState.Closed) && !socket.State.HasFlag(WebSocketState.Aborted))
{
try
{
await socket.CloseAsync(WebSocketCloseStatus.NormalClosure,
"Socket closed",
CancellationToken.None);
}
catch (Exception ex)
{
Console.WriteLine($"Ignored exception during socket closing. {ex.Message}");
}
}
public async Task<bool> ValidateRequestAndReplyIfInvalid<TRequest>(WebSocket socket, IValidator<TRequest> validator, TRequest request)
{
var results = validator.Validate(request);
if (!results.IsValid)
{
var errors = string.Join('\n', results.Errors.Select(_ => _.ErrorMessage));
await socket.SendTextAsync(errors);
}
return results.IsValid;
}
}
}

View File

@@ -14,5 +14,7 @@ public class PlayerHasMovedMessage : ISocketResponse
public PlayerHasMovedMessage()
{
Action = SocketAction.PieceMoved;
SessionName = string.Empty;
PlayerName = string.Empty;
}
}

View File

@@ -4,10 +4,5 @@ namespace Shogi.Contracts.Socket;
public class SessionCreatedSocketMessage : ISocketResponse
{
public SocketAction Action { get; }
public SessionCreatedSocketMessage()
{
Action = SocketAction.SessionCreated;
}
public SocketAction Action => SocketAction.SessionCreated;
}

View File

@@ -0,0 +1,9 @@
using Shogi.Contracts.Types;
namespace Shogi.Contracts.Socket
{
public class SessionJoinedByPlayerSocketMessage : ISocketResponse
{
public SocketAction Action => SocketAction.SessionJoined;
}
}

View File

@@ -3,22 +3,6 @@
<Router AppAssembly="@typeof(App).Assembly">
<Found Context="routeData">
<RouteView RouteData="@routeData" DefaultLayout="@typeof(MainLayout)" />
@*<AuthorizeRouteView RouteData="@routeData" DefaultLayout="@typeof(MainLayout)">
<Authorizing>
Authorizing!!
</Authorizing>
<NotAuthorized>
@if (context.User.Identity?.IsAuthenticated != true)
{
<RedirectToLogin />
}
else
{
<p role="alert">You are not authorized to access this resource.</p>
}
</NotAuthorized>
</AuthorizeRouteView>*@
<FocusOnNavigate RouteData="@routeData" Selector="h1" />
</Found>
<NotFound>
<PageTitle>Not found</PageTitle>

View File

@@ -3,7 +3,6 @@ using Microsoft.AspNetCore.Components.Authorization;
using Microsoft.AspNetCore.Components.WebAssembly.Authentication;
using Shogi.UI.Pages.Home.Api;
using Shogi.UI.Shared;
using System.Text.Json;
namespace Shogi.UI.Pages.Home.Account;
@@ -35,21 +34,23 @@ public class AccountManager
this.shogiSocket = shogiSocket;
}
private User? MyUser { get => accountState.User; set => accountState.User = value; }
private User? MyUser => accountState.User;
private Task SetUser(User user) => accountState.SetUser(user);
public async Task LoginWithGuestAccount()
{
var response = await shogiApi.GetToken(WhichAccountPlatform.Guest);
if (response != null)
{
MyUser = new User
await SetUser(new User
{
DisplayName = response.DisplayName,
Id = response.UserId,
OneTimeSocketToken = response.OneTimeToken,
WhichAccountPlatform = WhichAccountPlatform.Guest
};
await shogiSocket.OpenAsync(MyUser.Value.OneTimeSocketToken.ToString());
});
await shogiSocket.OpenAsync(response.OneTimeToken.ToString());
await localStorage.SetAccountPlatform(WhichAccountPlatform.Guest);
}
}
@@ -80,11 +81,12 @@ public class AccountManager
var response = await shogiApi.GetToken(WhichAccountPlatform.Guest);
if (response != null)
{
MyUser = new User(
await accountState.SetUser(new User(
Id: response.UserId,
DisplayName: response.DisplayName,
WhichAccountPlatform: WhichAccountPlatform.Guest,
OneTimeSocketToken: response.OneTimeToken);
WhichAccountPlatform: WhichAccountPlatform.Guest));
await shogiSocket.OpenAsync(response.OneTimeToken.ToString());
return true;
}
}
else if (platform == WhichAccountPlatform.Microsoft)
@@ -101,26 +103,21 @@ public class AccountManager
}
var id = state.User.Claims.Single(claim => claim.Type == "oid").Value;
var displayName = state.User.Identity.Name;
MyUser = new User(
await accountState.SetUser(new User(
Id: id,
DisplayName: displayName,
WhichAccountPlatform: WhichAccountPlatform.Microsoft,
OneTimeSocketToken: response.OneTimeToken);
}
}
if (MyUser != null)
{
await shogiSocket.OpenAsync(MyUser.Value.OneTimeSocketToken.ToString());
WhichAccountPlatform: WhichAccountPlatform.Microsoft));
await shogiSocket.OpenAsync(response.OneTimeToken.ToString());
return true;
}
}
return false;
}
public async Task LogoutAsync()
{
MyUser = null;
await accountState.SetUser(null);
var platform = await localStorage.GetAccountPlatform();
await localStorage.DeleteAccountPlatform();

View File

@@ -1,28 +1,27 @@
namespace Shogi.UI.Pages.Home.Account;
using static Shogi.UI.Shared.Events;
namespace Shogi.UI.Pages.Home.Account;
public class AccountState
{
public event EventHandler<LoginEventArgs>? LoginChangedEvent;
public event AsyncEventHandler<LoginEventArgs>? LoginChangedEvent;
private User? user;
public User? User
public User? User { get; private set; }
public Task SetUser(User? user)
{
get => user;
set
{
if (user != value)
{
user = value;
EmitLoginChangedEvent();
}
}
User = user;
return EmitLoginChangedEvent();
}
private void EmitLoginChangedEvent()
private async Task EmitLoginChangedEvent()
{
LoginChangedEvent?.Invoke(this, new LoginEventArgs
if (LoginChangedEvent is not null)
{
await LoginChangedEvent.Invoke(new LoginEventArgs
{
User = User
});
}
}
}

View File

@@ -3,8 +3,7 @@
public readonly record struct User(
string Id,
string DisplayName,
WhichAccountPlatform WhichAccountPlatform,
Guid OneTimeSocketToken)
WhichAccountPlatform WhichAccountPlatform)
{
}
}

View File

@@ -12,6 +12,6 @@ public interface IShogiApi
Task<CreateTokenResponse?> GetToken(WhichAccountPlatform whichAccountPlatform);
Task GuestLogout();
Task Move(string sessionName, MovePieceCommand move);
Task<HttpStatusCode> PatchJoinGame(string name);
Task<HttpResponseMessage> PatchJoinGame(string name);
Task<HttpStatusCode> PostSession(string name, bool isPrivate);
}

View File

@@ -65,8 +65,16 @@ namespace Shogi.UI.Pages.Home.Api
var httpClient = whichAccountPlatform == WhichAccountPlatform.Microsoft
? clientFactory.CreateClient(MsalClientName)
: clientFactory.CreateClient(GuestClientName);
var response = await httpClient.GetFromJsonAsync<CreateTokenResponse>(RelativeUri("User/Token"), serializerOptions);
return response;
var response = await httpClient.GetAsync(RelativeUri("User/Token"));
if (response.IsSuccessStatusCode)
{
var content = await response.Content.ReadAsStringAsync();
if (!string.IsNullOrEmpty(content))
{
return await response.Content.ReadFromJsonAsync<CreateTokenResponse>(serializerOptions);
}
}
return null;
}
public async Task Move(string sessionName, MovePieceCommand command)
@@ -83,10 +91,9 @@ namespace Shogi.UI.Pages.Home.Api
return response.StatusCode;
}
public async Task<HttpStatusCode> PatchJoinGame(string name)
public Task<HttpResponseMessage> PatchJoinGame(string name)
{
var response = await HttpClient.PatchAsync(RelativeUri($"Sessions/{name}/Join"), null);
return response.StatusCode;
return HttpClient.PatchAsync(RelativeUri($"Sessions/{name}/Join"), null);
}
private static Uri RelativeUri(string path) => new Uri(path, UriKind.Relative);

View File

@@ -3,9 +3,4 @@
<GameBoardPresentation Perspective="WhichPlayer.Player1" />
@code {
protected override void OnInitialized()
{
base.OnInitialized();
Console.WriteLine("Empty Game Board.");
}
}

View File

@@ -1,9 +1,11 @@
@using Shogi.Contracts.Api
@using Shogi.Contracts.Socket;
@using Shogi.Contracts.Types;
@using System.Text.RegularExpressions;
@inject IShogiApi ShogiApi
@inject AccountState Account;
@inject PromotePrompt PromotePrompt;
@inject ShogiSocket ShogiSocket;
@if (session == null)
{
@@ -11,11 +13,11 @@
}
else if (isSpectating)
{
<SpectatorGameBoard Session="session" />
<SpectatorGameBoard Session="session" OnRefetchSession="RefetchSession" />
}
else
{
<SeatedGameBoard Perspective="perspective" Session="session" OnRefetchSession="RefetchSession" />
<SeatedGameBoard Perspective="perspective" Session="session" />
}
@@ -27,6 +29,13 @@ else
private WhichPlayer perspective;
private bool isSpectating;
protected override void OnInitialized()
{
base.OnInitialized();
ShogiSocket.OnPlayerMoved += OnPlayerMoved_RefetchSession;
ShogiSocket.OnSessionJoined +=
}
protected override async Task OnParametersSetAsync()
{
await RefetchSession();
@@ -44,9 +53,18 @@ else
this.perspective = accountId == session.Player2 ? WhichPlayer.Player2 : WhichPlayer.Player1;
this.isSpectating = !(accountId == this.session.Player1 || accountId == this.session.Player2);
Console.WriteLine($"IsSpectating - {isSpectating}. AccountId - {accountId}. Player1 - {this.session.Player1}. Player2 - {this.session.Player2}");
}
StateHasChanged();
}
}
Task OnPlayerMoved_RefetchSession(PlayerHasMovedMessage args)
{
if (args.SessionName == SessionName)
{
return RefetchSession();
}
return Task.CompletedTask;
}
}

View File

@@ -68,10 +68,10 @@
<aside class="side-board">
<div class="player-area">
<div class="hand">
@if (OpponentHand.Any())
@if (opponentHand.Any())
{
@foreach (var piece in OpponentHand)
@foreach (var piece in opponentHand)
{
<div class="tile">
<GamePiece Piece="piece" Perspective="Perspective" />
@@ -86,6 +86,8 @@
</div>
<div class="spacer place-self-center">
<p>@opponentName</p>
<p>@userName</p>
</div>
<div class="player-area">
@@ -93,15 +95,15 @@
{
<div class="place-self-center">
<p>Seat is Empty</p>
<button @onclick="OnClickJoinGameInternal()">Join Game</button>
<button @onclick="OnClickJoinGameInternal">Join Game</button>
</div>
}
else
{
<div class="hand">
@if (UserHand.Any())
@if (userHand.Any())
{
@foreach (var piece in UserHand)
@foreach (var piece in userHand)
{
<div class="title" @onclick="OnClickHandInternal(piece)">
<GamePiece Piece="piece" Perspective="Perspective" />
@@ -121,6 +123,11 @@
</article>
@code {
static readonly string[] Files = new[] { "A", "B", "C", "D", "E", "F", "G", "H", "I" };
/// <summary>
/// When true, an icon is displayed indicating that the user is spectating.
/// </summary>
[Parameter] public bool IsSpectating { get; set; } = false;
[Parameter] public WhichPlayer Perspective { get; set; }
[Parameter] public Session? Session { get; set; }
@@ -130,32 +137,48 @@
[Parameter] public Func<Piece, Task>? OnClickHand { get; set; }
[Parameter] public Func<Task>? OnClickJoinGame { get; set; }
static readonly string[] Files = new[] { "A", "B", "C", "D", "E", "F", "G", "H", "I" };
private IReadOnlyCollection<Piece> opponentHand;
private IReadOnlyCollection<Piece> userHand;
private string? userName;
private string? opponentName;
private IReadOnlyCollection<Piece> OpponentHand
public GameBoardPresentation()
{
get
{
if (this.Session == null) return Array.Empty<Piece>();
opponentHand = Array.Empty<Piece>();
userHand = Array.Empty<Piece>();
userName = string.Empty;
opponentName = string.Empty;
}
return Perspective == WhichPlayer.Player1
? this.Session.BoardState.Player1Hand
: this.Session.BoardState.Player2Hand;
}
}
IReadOnlyCollection<Piece> UserHand
{
get
{
if (this.Session == null) return Array.Empty<Piece>();
return Perspective == WhichPlayer.Player1
protected override void OnParametersSet()
{
Console.WriteLine("Params changed. SelectedPosition = {0}", SelectedPosition);
base.OnParametersSet();
if (Session == null)
{
opponentHand = Array.Empty<Piece>();
userHand = Array.Empty<Piece>();
userName = string.Empty;
opponentName = string.Empty;
}
else
{
opponentHand = Perspective == WhichPlayer.Player1
? this.Session.BoardState.Player2Hand
: this.Session.BoardState.Player1Hand;
userHand = Perspective == WhichPlayer.Player1
? this.Session.BoardState.Player1Hand
: this.Session.BoardState.Player2Hand;
userName = Perspective == WhichPlayer.Player1
? this.Session.Player1
: this.Session.Player2;
opponentName = Perspective == WhichPlayer.Player1
? this.Session.Player2
: this.Session.Player1;
}
}
private Action OnClickTileInternal(Piece? piece, string position) => () => OnClickTile?.Invoke(piece, position);
private Action OnClickHandInternal(Piece piece) => () => OnClickHand?.Invoke(piece);
private Action OnClickJoinGameInternal() => () => OnClickJoinGame?.Invoke();
private void OnClickJoinGameInternal() => OnClickJoinGame?.Invoke();
}

View File

@@ -9,18 +9,26 @@
Perspective="Perspective"
OnClickHand="OnClickHand"
OnClickTile="OnClickTile"
OnClickJoinGame="OnClickJoinGame" />
SelectedPosition="@selectedBoardPosition" />
@code {
[Parameter, EditorRequired]
public WhichPlayer Perspective { get; set; }
[Parameter, EditorRequired]
public Session Session { get; set; }
[Parameter] public Func<Task>? OnRefetchSession { get; set; }
private bool IsMyTurn => Session?.BoardState.WhoseTurn == Perspective;
private string? selectedBoardPosition;
private WhichPiece? selectedPieceFromHand;
protected override void OnParametersSet()
{
base.OnParametersSet();
if (Session == null)
{
throw new ArgumentException($"{nameof(Session)} cannot be null.", nameof(Session));
}
}
bool ShouldPromptForPromotion(string position)
{
if (Perspective == WhichPlayer.Player1 && Regex.IsMatch(position, ".[7-9]"))
@@ -36,12 +44,16 @@
async Task OnClickTile(Piece? piece, string position)
{
Console.WriteLine("Is my turn?");
Console.WriteLine(true);
if (!IsMyTurn) return;
if (selectedBoardPosition == null || piece?.Owner == Perspective)
{
// Select a position.
Console.WriteLine("Position {0}", position);
selectedBoardPosition = position;
StateHasChanged();
return;
}
if (selectedBoardPosition == position)
@@ -77,16 +89,4 @@
selectedPieceFromHand = piece.WhichPiece;
await Task.CompletedTask;
}
async Task OnClickJoinGame()
{
if (Session != null && OnRefetchSession != null)
{
var status = await ShogiApi.PatchJoinGame(Session.SessionName);
if (status == HttpStatusCode.OK)
{
await OnRefetchSession.Invoke();
}
}
}
}

View File

@@ -1,7 +1,27 @@
@using Contracts.Types;
@using System.Net;
@inject IShogiApi ShogiApi;
<GameBoardPresentation IsSpectating="true" Perspective="WhichPlayer.Player1" Session="Session" />
<GameBoardPresentation IsSpectating="true"
Perspective="WhichPlayer.Player1"
Session="Session"
OnClickJoinGame="OnClickJoinGame" />
@code {
[Parameter] public Session Session { get; set; }
protected override void OnParametersSet()
{
base.OnParametersSet();
if (Session == null)
{
throw new ArgumentException($"{nameof(Session)} cannot be null.", nameof(Session));
}
}
async Task OnClickJoinGame()
{
var response = await ShogiApi.PatchJoinGame(Session.SessionName);
response.EnsureSuccessStatusCode();
}
}

View File

@@ -1,7 +1,10 @@
@using Shogi.Contracts.Types;
@implements IDisposable;
@using Shogi.Contracts.Types;
@using System.ComponentModel.DataAnnotations;
@using System.Net;
@using System.Text.Json;
@inject IShogiApi ShogiApi;
@inject ShogiSocket ShogiSocket;
@inject AccountState Account;
@@ -76,7 +79,6 @@
The name you chose is taken; choose another.
</div>
}
</EditForm>
</div>
</div>
@@ -92,17 +94,12 @@
private SessionMetadata? activeSession;
private HttpStatusCode? createSessionStatusCode;
protected override async Task OnInitializedAsync()
protected override void OnInitialized()
{
ShogiSocket.OnCreateGameMessage += async (sender, message) => await FetchSessions();
Account.LoginChangedEvent += async (sender, message) =>
{
Console.WriteLine($"LoginEvent. Message={JsonSerializer.Serialize(message)}.");
if (message.User != null)
{
await FetchSessions();
}
};
base.OnInitialized();
ShogiSocket.OnSessionCreated += FetchSessions;
ShogiSocket.OnSessionJoined += FetchSessions;
Account.LoginChangedEvent += LoginChangedEvent_FetchSessions;
}
string ActiveCss(SessionMetadata s) => s == activeSession ? "active" : string.Empty;
@@ -112,6 +109,14 @@
activeSession = s;
ActiveSessionChanged?.Invoke(s);
}
Task LoginChangedEvent_FetchSessions(LoginEventArgs args)
{
if (args.User != null)
{
return FetchSessions();
}
return Task.CompletedTask;
}
async Task FetchSessions()
{
@@ -129,6 +134,13 @@
createSessionStatusCode = await ShogiApi.PostSession(createForm.Name, createForm.IsPrivate);
}
public void Dispose()
{
ShogiSocket.OnSessionCreated -= FetchSessions;
ShogiSocket.OnSessionJoined -= FetchSessions;
Account.LoginChangedEvent -= LoginChangedEvent_FetchSessions;
}
private class CreateForm
{
[Required]

View File

@@ -26,9 +26,16 @@
</main>
@code {
bool welcomeModalIsVisible = false;
string activeSessionName = string.Empty;
ClientWebSocket socket = new ClientWebSocket();
private bool welcomeModalIsVisible;
private string activeSessionName;
private ClientWebSocket socket;
public Home()
{
welcomeModalIsVisible = false;
activeSessionName = string.Empty;
socket = new ClientWebSocket();
}
protected override async Task OnInitializedAsync()
{
@@ -40,10 +47,11 @@
}
}
private void OnLoginChanged(object? sender, LoginEventArgs args)
private Task OnLoginChanged(LoginEventArgs args)
{
welcomeModalIsVisible = args.User == null;
StateHasChanged();
return Task.CompletedTask;
}
private void OnChangeSession(SessionMetadata s)
{

View File

@@ -21,11 +21,12 @@
Account.LoginChangedEvent += OnLoginChange;
}
private void OnLoginChange(object? sender, LoginEventArgs args)
private Task OnLoginChange(LoginEventArgs args)
{
if (args == null)
throw new ArgumentException(nameof(args));
user = args.User;
StateHasChanged();
return Task.CompletedTask;
}
}

View File

@@ -21,7 +21,13 @@ static void ConfigureDependencies(IServiceCollection services, IConfiguration co
* Why two HTTP clients?
* See qhttps://docs.microsoft.com/en-us/aspnet/core/blazor/security/webassembly/additional-scenarios?source=recommendations&view=aspnetcore-6.0#unauthenticated-or-unauthorized-web-api-requests-in-an-app-with-a-secure-default-client
*/
var shogiApiUrl = new Uri(configuration["ShogiApiUrl"], UriKind.Absolute);
var baseUrl = configuration["ShogiApiUrl"];
if (string.IsNullOrWhiteSpace(baseUrl))
{
throw new InvalidOperationException("ShogiApiUrl configuration is missing.");
}
var shogiApiUrl = new Uri(baseUrl, UriKind.Absolute);
services
.AddHttpClient(ShogiApi.MsalClientName, client => client.BaseAddress = shogiApiUrl)
.AddHttpMessageHandler<MsalMessageHandler>();

View File

@@ -0,0 +1,8 @@
namespace Shogi.UI.Shared
{
public static class Events
{
public delegate Task AsyncEventHandler();
public delegate Task AsyncEventHandler<TArgs>(TArgs args);
}
}

View File

@@ -1,24 +0,0 @@
@*@using Microsoft.AspNetCore.Components.Authorization
@using Microsoft.AspNetCore.Components.WebAssembly.Authentication*@
@*@inject NavigationManager Navigation
@inject SignOutSessionStateManager SignOutManager*@
@*<AuthorizeView>
<Authorized>
Hello, @context.User.Identity?.Name!
<button class="nav-link btn btn-link" @onclick="BeginSignOut">Log out</button>
</Authorized>
<NotAuthorized>
<a href="authentication/login">Log in</a>
</NotAuthorized>
</AuthorizeView>*@
@code{
// https://docs.microsoft.com/en-us/aspnet/core/blazor/security/webassembly/additional-scenarios?view=aspnetcore-6.0#customize-the-authentication-user-interface
//private async Task BeginSignOut(MouseEventArgs args)
//{
// await SignOutManager.SetSignOutState();
// Navigation.NavigateTo("authentication/logout");
//}
}

View File

@@ -1,5 +0,0 @@
<h3>MyNotAuthorized</h3>
@code {
}

View File

@@ -1,14 +0,0 @@
@inject NavigationManager Navigation
@inject ModalService ModalService
@inject AccountManager ShogiService
@*<button @onclick="() => ShogiService.ConnectAsync(asGuest: true)">Guest Login</button>*@
<div>Not implemented!</div>
@code {
protected override void OnInitialized()
{
//ModalService.ShowLoginModal();
Navigation.NavigateTo($"authentication/login?returnUrl={Uri.EscapeDataString(Navigation.Uri)}");
}
}

View File

@@ -4,12 +4,15 @@ using Shogi.Contracts.Types;
using System.Buffers;
using System.Net.WebSockets;
using System.Text.Json;
using static Shogi.UI.Shared.Events;
namespace Shogi.UI.Shared;
public class ShogiSocket : IDisposable
{
public event EventHandler<SessionCreatedSocketMessage>? OnCreateGameMessage;
public event AsyncEventHandler? OnSessionCreated;
public event AsyncEventHandler? OnSessionJoined;
public event AsyncEventHandler<PlayerHasMovedMessage>? OnPlayerMoved;
private readonly ClientWebSocket socket;
private readonly JsonSerializerOptions serializerOptions;
@@ -37,8 +40,11 @@ public class ShogiSocket : IDisposable
await socket.ConnectAsync(this.uriBuilder.Uri, cancelToken.Token);
Console.WriteLine("Socket Connected");
// Fire and forget! I'm way too lazy to write my own javascript interop to a web worker. Nooo thanks.
var listening = Listen().ContinueWith(antecedent =>
_ = Listen().ContinueWith(async antecedent =>
{
Console.WriteLine($"Socket fault. {antecedent.Exception}");
this.cancelToken.Cancel();
await this.socket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Page was probably closed or refresh.", CancellationToken.None);
if (antecedent.Exception != null)
{
throw antecedent.Exception;
@@ -58,16 +64,33 @@ public class ShogiSocket : IDisposable
.GetProperty(nameof(ISocketResponse.Action))
.Deserialize<SocketAction>();
Console.WriteLine($"Socket action: {action}");
switch (action)
{
case SocketAction.SessionCreated:
Console.WriteLine("Session created event.");
this.OnCreateGameMessage?.Invoke(this, JsonSerializer.Deserialize<SessionCreatedSocketMessage>(memory, this.serializerOptions)!);
if (this.OnSessionCreated is not null)
{
await this.OnSessionCreated();
}
break;
case SocketAction.SessionJoined:
if (this.OnSessionJoined is not null)
{
await this.OnSessionJoined();
}
break;
case SocketAction.PieceMoved:
if (this.OnPlayerMoved is not null)
{
var args = JsonSerializer.Deserialize<PlayerHasMovedMessage>(memory[..result.Count], serializerOptions);
await this.OnPlayerMoved(args!);
}
break;
default:
break;
throw new NotImplementedException($"Socket message for action:{action} is not implemented.");
}
}
await socket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Socket closed because cancellation token was cancelled.", CancellationToken.None);
if (!cancelToken.IsCancellationRequested)
{
throw new InvalidOperationException("Stopped socket listening without cancelling.");