yarp
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@@ -7,22 +7,22 @@ public record class Rook : Piece
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{
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public static readonly ReadOnlyCollection<Path> Player1Paths = new(new List<Path>(4)
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{
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new Path(Direction.Up, Distance.MultiStep),
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new Path(Direction.Forward, Distance.MultiStep),
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new Path(Direction.Left, Distance.MultiStep),
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new Path(Direction.Right, Distance.MultiStep),
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new Path(Direction.Down, Distance.MultiStep)
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new Path(Direction.Backward, Distance.MultiStep)
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});
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private static readonly ReadOnlyCollection<Path> PromotedPlayer1Paths = new(new List<Path>(8)
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{
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new Path(Direction.Up, Distance.MultiStep),
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new Path(Direction.Forward, Distance.MultiStep),
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new Path(Direction.Left, Distance.MultiStep),
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new Path(Direction.Right, Distance.MultiStep),
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new Path(Direction.Down, Distance.MultiStep),
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new Path(Direction.UpLeft),
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new Path(Direction.UpRight),
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new Path(Direction.DownLeft),
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new Path(Direction.DownRight)
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new Path(Direction.Backward, Distance.MultiStep),
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new Path(Direction.ForwardLeft),
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new Path(Direction.ForwardRight),
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new Path(Direction.BackwardLeft),
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new Path(Direction.BackwardRight)
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});
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public static readonly ReadOnlyCollection<Path> Player2Paths =
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