Switch to Vector2
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@@ -1,10 +1,12 @@
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namespace Gameboard.ShogiUI.BoardState
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using System.Numerics;
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namespace Gameboard.ShogiUI.BoardState
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{
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public class Move
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{
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public WhichPiece? PieceFromCaptured { get; set; }
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public BoardVector From { get; set; }
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public BoardVector To { get; set; }
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public Vector2 From { get; set; }
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public Vector2 To { get; set; }
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public bool IsPromotion { get; set; }
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}
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}
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