Fix not sending session name when joining a public session.

This commit is contained in:
2021-02-12 20:48:52 -06:00
parent fc869caa93
commit 6fc29100bd
3 changed files with 4 additions and 6 deletions

View File

@@ -35,7 +35,8 @@ namespace Gameboard.ShogiUI.Sockets.Managers.ClientActionHandlers
var joinGameResponse = await gameboardRepository.PutJoinPublicSession(request.GameName, new PutJoinPublicSession
{
PlayerName = userName
PlayerName = userName,
SessionName = request.GameName
});
if (joinGameResponse.JoinSucceeded)