This commit is contained in:
2022-11-09 08:56:54 -06:00
parent 2241ab23fe
commit 3257b420e9
17 changed files with 601 additions and 538 deletions

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@@ -0,0 +1,22 @@
using Shogi.Domain;
using Shogi.Domain.ValueObjects;
using System.Collections.ObjectModel;
namespace Shogi.Api.Repositories.Dto;
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
public class BoardStateDto
{
public ReadOnlyDictionary<string, Piece?> State { get; set; }
public List<Piece> Player1Hand { get; set; }
public List<Piece> Player2Hand { get; set; }
public Move PreviousMove { get; }
public WhichPlayer WhoseTurn { get; set; }
public WhichPlayer? InCheck { get; set; }
public bool IsCheckmate { get; set; }
}
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.

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@@ -1,14 +1,14 @@
namespace Shogi.Api.Repositories.Dto
namespace Shogi.Api.Repositories.Dto;
/// <summary>
/// Useful with Dapper to read from database.
/// </summary>
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
public class SessionDto
{
/// <summary>
/// Useful with Dapper to read from database.
/// </summary>
public class SessionDto
{
public string Name { get; set; }
public string Player1 { get; set; }
public string Player2 { get; set; }
public bool GameOver { get; set; }
public string BoardState { get; set; }
}
public string Name { get; set; }
public string Player1 { get; set; }
public string Player2 { get; set; }
public BoardStateDto BoardState { get; set; }
}
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.

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@@ -21,19 +21,9 @@ public class QueryRepository : IQueryRespository
"session.ReadAllSessionsMetadata",
commandType: System.Data.CommandType.StoredProcedure);
}
public async Task<SessionMetadata?> ReadSession(string name)
{
using var connection = new SqlConnection(connectionString);
var results = await connection.QueryAsync<SessionDto>(
"session.ReadSession",
commandType: System.Data.CommandType.StoredProcedure);
return results.SingleOrDefault();
}
}
public interface IQueryRespository
{
Task<IEnumerable<SessionMetadata>> ReadAllSessionsMetadata();
Task<SessionMetadata?> ReadSession(string name);
}

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@@ -1,6 +1,8 @@
using Dapper;
using Shogi.Api.Repositories.Dto;
using Shogi.Domain;
using Shogi.Domain.Aggregates;
using Shogi.Domain.ValueObjects;
using System.Data;
using System.Data.SqlClient;
using System.Text.Json;
@@ -16,22 +18,53 @@ public class SessionRepository : ISessionRepository
connectionString = configuration.GetConnectionString("ShogiDatabase");
}
public async Task CreateSession(ShogiBoard session, string player1)
public async Task CreateSession(Session session)
{
var initialBoardState = JsonSerializer.Serialize(session.BoardState);
var boardStateDto = new BoardStateDto
{
InCheck = session.BoardState.InCheck,
IsCheckmate = session.BoardState.IsCheckmate,
Player1Hand = session.BoardState.Player1Hand,
Player2Hand = session.BoardState.Player2Hand,
State = session.BoardState.State,
WhoseTurn = session.BoardState.WhoseTurn,
};
using var connection = new SqlConnection(connectionString);
await connection.ExecuteAsync(
"session.CreateSession",
new
{
InitialBoardStateDocument = initialBoardState,
Name = sessionName,
InitialBoardStateDocument = JsonSerializer.Serialize(boardStateDto),
Player1Name = player1,
},
commandType: CommandType.StoredProcedure);
}
public async Task<ShogiBoard?> ReadShogiBoard(string name)
{
using var connection = new SqlConnection(connectionString);
var results = await connection.QueryAsync<SessionDto>(
"session.ReadSession",
commandType: CommandType.StoredProcedure);
var dto = results.SingleOrDefault();
if (dto == null) return null;
var boardState = new BoardState(
state: new(dto.BoardState.State),
player1Hand: dto.BoardState.Player1Hand,
player2Hand: dto.BoardState.Player2Hand,
whoseTurn: dto.BoardState.WhoseTurn,
playerInCheck: dto.BoardState.InCheck,
previousMove: dto.BoardState.PreviousMove);
var session = new ShogiBoard(boardState);
return session;
}
}
public interface ISessionRepository
{
Task CreateSession(ShogiBoard session, string player1);
Task CreateSession(Session session);
Task<ShogiBoard?> ReadShogiBoard(string name);
}