checkpoint
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@@ -17,14 +17,15 @@ namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket
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public class JoinGameResponse : IResponse
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{
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public string Action { get; protected set; }
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public string Error { get; set; }
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public string GameName { get; set; }
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/// <summary>
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/// The player who joined the game.
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/// </summary>
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public string PlayerName { get; set; }
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public JoinGameResponse()
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{
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Action = ClientAction.JoinGame.ToString();
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Error = "";
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GameName = "";
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PlayerName = "";
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}
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