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15
Gameboard.ShogiUI.Sockets/Managers/Utility/JsonRequest.cs
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15
Gameboard.ShogiUI.Sockets/Managers/Utility/JsonRequest.cs
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using Websockets.ServiceModels.Interfaces;
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namespace Websockets.Managers.Utility
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{
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public class JsonRequest
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{
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public IRequest Request { get; private set; }
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public string Json { get; private set; }
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public JsonRequest(IRequest request, string json)
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{
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Request = request;
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Json = json;
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}
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}
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}
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67
Gameboard.ShogiUI.Sockets/Managers/Utility/Mapper.cs
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67
Gameboard.ShogiUI.Sockets/Managers/Utility/Mapper.cs
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using Microsoft.FSharp.Core;
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using Websockets.ServiceModels.Types;
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using GameboardTypes = Gameboard.Shogi.Api.ServiceModels.Types;
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namespace Websockets.Managers.Utility
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{
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public static class Mapper
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{
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public static GameboardTypes.Move Map(Move source)
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{
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var from = source.From;
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var to = source.To;
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FSharpOption<GameboardTypes.PieceName> pieceFromCaptured = source.PieceFromCaptured switch
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{
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"B" => new FSharpOption<GameboardTypes.PieceName>(GameboardTypes.PieceName.Bishop),
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"G" => new FSharpOption<GameboardTypes.PieceName>(GameboardTypes.PieceName.GoldenGeneral),
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"K" => new FSharpOption<GameboardTypes.PieceName>(GameboardTypes.PieceName.King),
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"k" => new FSharpOption<GameboardTypes.PieceName>(GameboardTypes.PieceName.Knight),
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"L" => new FSharpOption<GameboardTypes.PieceName>(GameboardTypes.PieceName.Lance),
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"P" => new FSharpOption<GameboardTypes.PieceName>(GameboardTypes.PieceName.Pawn),
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"R" => new FSharpOption<GameboardTypes.PieceName>(GameboardTypes.PieceName.Rook),
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"S" => new FSharpOption<GameboardTypes.PieceName>(GameboardTypes.PieceName.SilverGeneral),
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_ => null
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};
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var target = new GameboardTypes.Move
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{
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Origin = new GameboardTypes.BoardLocation { X = from.X, Y = from.Y },
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Destination = new GameboardTypes.BoardLocation { X = to.X, Y = to.Y },
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IsPromotion = source.IsPromotion,
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PieceFromCaptured = pieceFromCaptured
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};
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return target;
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}
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public static Move Map(GameboardTypes.Move source)
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{
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var origin = source.Origin;
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var destination = source.Destination;
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string pieceFromCaptured = null;
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if (source.PieceFromCaptured != null)
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{
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pieceFromCaptured = source.PieceFromCaptured.Value switch
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{
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GameboardTypes.PieceName.Bishop => "B",
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GameboardTypes.PieceName.GoldenGeneral => "G",
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GameboardTypes.PieceName.King => "K",
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GameboardTypes.PieceName.Knight => "k",
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GameboardTypes.PieceName.Lance => "L",
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GameboardTypes.PieceName.Pawn => "P",
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GameboardTypes.PieceName.Rook => "R",
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GameboardTypes.PieceName.SilverGeneral => "S",
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_ => ""
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};
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}
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var target = new Move
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{
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From = new Coords { X = origin.X, Y = origin.Y },
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To = new Coords { X = destination.X, Y = destination.Y },
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IsPromotion = source.IsPromotion,
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PieceFromCaptured = pieceFromCaptured
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};
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return target;
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}
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}
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}
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11
Gameboard.ShogiUI.Sockets/Managers/Utility/Request.cs
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11
Gameboard.ShogiUI.Sockets/Managers/Utility/Request.cs
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using Websockets.ServiceModels.Interfaces;
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using Websockets.ServiceModels.Types;
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namespace AspShogiSockets.Managers.Utility
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{
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public class Request : IRequest
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{
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public ClientAction Action { get; set; }
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public string PlayerName { get; set; }
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}
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}
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