namespaces and guest game invitations

This commit is contained in:
2021-01-25 20:41:14 -06:00
parent 495fb288e1
commit 1352d75c6a
38 changed files with 262 additions and 208 deletions

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@@ -1,6 +1,6 @@
using Websockets.ServiceModels.Types;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
namespace Websockets.ServiceModels.Interfaces
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Interfaces
{
public interface IRequest
{

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@@ -1,4 +1,4 @@
namespace Websockets.ServiceModels.Interfaces
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Interfaces
{
public interface IResponse
{

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@@ -1,7 +1,7 @@
using Websockets.ServiceModels.Interfaces;
using Websockets.ServiceModels.Types;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Interfaces;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
namespace Websockets.ServiceModels.Messages
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages
{
public class CreateGameRequest : IRequest
{

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@@ -1,16 +1,16 @@
using Websockets.ServiceModels.Interfaces;
using Websockets.ServiceModels.Types;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Interfaces;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
namespace Websockets.ServiceModels.Messages
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages
{
public class ErrorResponse : IResponse
{
public string Action { get; private set; }
public string Error { get; set; }
public class ErrorResponse : IResponse
{
public string Action { get; private set; }
public string Error { get; set; }
public ErrorResponse(ClientAction action)
{
Action = action.ToString();
}
public ErrorResponse(ClientAction action)
{
Action = action.ToString();
}
}
}

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@@ -1,7 +1,7 @@
using Websockets.ServiceModels.Interfaces;
using Websockets.ServiceModels.Types;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Interfaces;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
namespace Websockets.ServiceModels.Messages
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages
{
public class JoinByCode : IRequest
{

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@@ -1,7 +1,7 @@
using Websockets.ServiceModels.Interfaces;
using Websockets.ServiceModels.Types;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Interfaces;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
namespace Websockets.ServiceModels.Messages
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages
{
public class JoinGameRequest : IRequest
{

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@@ -1,24 +1,23 @@
using System.Collections.Generic;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Interfaces;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
using System.Collections.Generic;
using Websockets.ServiceModels.Interfaces;
using Websockets.ServiceModels.Types;
namespace Websockets.ServiceModels.Messages
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages
{
public class ListGamesRequest : IRequest
{
public ClientAction Action { get; set; }
}
public class ListGamesRequest : IRequest
{
public ClientAction Action { get; set; }
}
public class ListGamesResponse : IResponse
{
public string Action { get; private set; }
public string Error { get; set; }
public IEnumerable<Game> Games { get; set; }
public class ListGamesResponse : IResponse
{
public string Action { get; private set; }
public string Error { get; set; }
public IEnumerable<Game> Games { get; set; }
public ListGamesResponse(ClientAction action)
{
Action = action.ToString();
}
public ListGamesResponse(ClientAction action)
{
Action = action.ToString();
}
}
}

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@@ -1,8 +1,8 @@
using System.Collections.Generic;
using Websockets.ServiceModels.Interfaces;
using Websockets.ServiceModels.Types;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Interfaces;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
using System.Collections.Generic;
namespace Websockets.ServiceModels.Messages
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages
{
public class LoadGameRequest : IRequest
{

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@@ -1,7 +1,7 @@
using Websockets.ServiceModels.Interfaces;
using Websockets.ServiceModels.Types;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Interfaces;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
namespace Websockets.ServiceModels.Messages
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages
{
public class MoveRequest : IRequest
{

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@@ -1,4 +1,4 @@
namespace Websockets.ServiceModels.Types
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types
{
public enum ClientAction
{

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@@ -1,4 +1,4 @@
namespace Websockets.ServiceModels.Types
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types
{
public class Coords
{

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@@ -1,4 +1,4 @@
namespace Websockets.ServiceModels.Types
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types
{
public class Game
{

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@@ -1,4 +1,4 @@
namespace Websockets.ServiceModels.Types
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types
{
public class Move
{