yep
This commit is contained in:
@@ -15,134 +15,146 @@ namespace Shogi.Api.Controllers;
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[Authorize]
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[Authorize]
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public class SessionsController : ControllerBase
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public class SessionsController : ControllerBase
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{
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{
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private readonly ISocketConnectionManager communicationManager;
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private readonly ISocketConnectionManager communicationManager;
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private readonly IModelMapper mapper;
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private readonly IModelMapper mapper;
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private readonly ISessionRepository sessionRepository;
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private readonly ISessionRepository sessionRepository;
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private readonly IQueryRespository queryRespository;
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private readonly IQueryRespository queryRespository;
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private readonly ILogger<SessionsController> logger;
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private readonly ILogger<SessionsController> logger;
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public SessionsController(
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public SessionsController(
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ISocketConnectionManager communicationManager,
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ISocketConnectionManager communicationManager,
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IModelMapper mapper,
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IModelMapper mapper,
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ISessionRepository sessionRepository,
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ISessionRepository sessionRepository,
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IQueryRespository queryRespository,
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IQueryRespository queryRespository,
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ILogger<SessionsController> logger)
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ILogger<SessionsController> logger)
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{
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{
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this.communicationManager = communicationManager;
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this.communicationManager = communicationManager;
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this.mapper = mapper;
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this.mapper = mapper;
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this.sessionRepository = sessionRepository;
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this.sessionRepository = sessionRepository;
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this.queryRespository = queryRespository;
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this.queryRespository = queryRespository;
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this.logger = logger;
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this.logger = logger;
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}
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}
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[HttpPost]
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[HttpPost]
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public async Task<IActionResult> CreateSession([FromBody] CreateSessionCommand request)
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public async Task<IActionResult> CreateSession([FromBody] CreateSessionCommand request)
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{
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{
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var userId = User.GetShogiUserId();
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var userId = User.GetShogiUserId();
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var session = new Domain.Session(request.Name, userId);
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var session = new Domain.Session(request.Name, userId);
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try
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try
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{
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{
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await sessionRepository.CreateSession(session);
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await sessionRepository.CreateSession(session);
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}
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}
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catch (SqlException e)
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catch (SqlException e)
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{
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{
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logger.LogError(exception: e, message: "Uh oh");
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logger.LogError(exception: e, message: "Uh oh");
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return this.Conflict();
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return this.Conflict();
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}
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}
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await communicationManager.BroadcastToAll(new SessionCreatedSocketMessage());
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await communicationManager.BroadcastToAll(new SessionCreatedSocketMessage());
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return CreatedAtAction(nameof(CreateSession), new { sessionName = request.Name }, null);
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return CreatedAtAction(nameof(CreateSession), new { sessionName = request.Name }, null);
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}
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}
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[HttpDelete("{name}")]
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[HttpDelete("{name}")]
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public async Task<IActionResult> DeleteSession(string name)
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public async Task<IActionResult> DeleteSession(string name)
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{
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{
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var userId = User.GetShogiUserId();
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var userId = User.GetShogiUserId();
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var session = await sessionRepository.ReadSession(name);
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var session = await sessionRepository.ReadSession(name);
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if (session == null) return this.NoContent();
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if (session == null) return this.NoContent();
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if (session.Player1 == userId)
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if (session.Player1 == userId)
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{
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{
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await sessionRepository.DeleteSession(name);
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await sessionRepository.DeleteSession(name);
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return this.NoContent();
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return this.NoContent();
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}
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}
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return this.StatusCode(StatusCodes.Status403Forbidden, "Cannot delete sessions created by others.");
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return this.StatusCode(StatusCodes.Status403Forbidden, "Cannot delete sessions created by others.");
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}
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}
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[HttpGet("PlayerCount")]
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[HttpGet("PlayerCount")]
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public async Task<ActionResult<ReadSessionsPlayerCountResponse>> GetSessionsPlayerCount()
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public async Task<ActionResult<ReadSessionsPlayerCountResponse>> GetSessionsPlayerCount()
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{
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{
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var sessions = await this.queryRespository.ReadSessionPlayerCount();
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var sessions = await this.queryRespository.ReadSessionPlayerCount();
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return Ok(new ReadSessionsPlayerCountResponse
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return Ok(new ReadSessionsPlayerCountResponse
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{
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{
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PlayerHasJoinedSessions = Array.Empty<SessionMetadata>(),
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PlayerHasJoinedSessions = Array.Empty<SessionMetadata>(),
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AllOtherSessions = sessions.ToList()
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AllOtherSessions = sessions.ToList()
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});
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});
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}
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}
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[HttpGet("{name}")]
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[HttpGet("{name}")]
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public async Task<ActionResult<ReadSessionResponse>> GetSession(string name)
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public async Task<ActionResult<ReadSessionResponse>> GetSession(string name)
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{
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{
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var session = await sessionRepository.ReadSession(name);
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var session = await sessionRepository.ReadSession(name);
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if (session == null) return this.NotFound();
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if (session == null) return this.NotFound();
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return new ReadSessionResponse
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return new ReadSessionResponse
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{
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{
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Session = new Session
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Session = new Session
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{
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{
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BoardState = new BoardState
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BoardState = new BoardState
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{
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{
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Board = session.Board.BoardState.State.ToContract(),
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Board = session.Board.BoardState.State.ToContract(),
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Player1Hand = session.Board.BoardState.Player1Hand.ToContract(),
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Player1Hand = session.Board.BoardState.Player1Hand.ToContract(),
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Player2Hand = session.Board.BoardState.Player2Hand.ToContract(),
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Player2Hand = session.Board.BoardState.Player2Hand.ToContract(),
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PlayerInCheck = session.Board.BoardState.InCheck?.ToContract(),
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PlayerInCheck = session.Board.BoardState.InCheck?.ToContract(),
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WhoseTurn = session.Board.BoardState.WhoseTurn.ToContract()
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WhoseTurn = session.Board.BoardState.WhoseTurn.ToContract()
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},
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},
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Player1 = session.Player1,
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Player1 = session.Player1,
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Player2 = session.Player2,
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Player2 = session.Player2,
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SessionName = session.Name
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SessionName = session.Name
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}
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}
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};
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};
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}
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}
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[HttpPatch("{sessionName}/Move")]
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[HttpPut("{name}/Join")]
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public async Task<IActionResult> Move([FromRoute] string sessionName, [FromBody] MovePieceCommand command)
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public async Task<IActionResult> JoinSession(string name)
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{
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{
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var userId = User.GetShogiUserId();
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var session = await sessionRepository.ReadSession(name);
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var session = await sessionRepository.ReadSession(sessionName);
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if (session == null) return this.NotFound();
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if (session == null) return this.NotFound("Shogi session does not exist.");
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if (string.IsNullOrEmpty(session.Player2))
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{
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session.AddPlayer2(User.GetShogiUserId());
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}
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}
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if (!session.IsSeated(userId)) return this.StatusCode(StatusCodes.Status403Forbidden, "Player is not a member of the Shogi session.");
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[HttpPatch("{sessionName}/Move")]
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public async Task<IActionResult> Move([FromRoute] string sessionName, [FromBody] MovePieceCommand command)
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{
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var userId = User.GetShogiUserId();
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var session = await sessionRepository.ReadSession(sessionName);
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try
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if (session == null) return this.NotFound("Shogi session does not exist.");
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{
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if (command.PieceFromHand.HasValue)
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{
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session.Board.Move(command.PieceFromHand.Value.ToDomain(), command.To);
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}
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else
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{
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session.Board.Move(command.From!, command.To, command.IsPromotion ?? false);
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}
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}
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catch (InvalidOperationException e)
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{
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return this.Conflict(e.Message);
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}
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await sessionRepository.CreateMove(sessionName, command);
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await communicationManager.BroadcastToPlayers(
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new PlayerHasMovedMessage
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{
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PlayerName = userId,
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SessionName = session.Name,
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},
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session.Player1,
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session.Player2);
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return this.NoContent();
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if (!session.IsSeated(userId)) return this.StatusCode(StatusCodes.Status403Forbidden, "Player is not a member of the Shogi session.");
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}
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try
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{
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if (command.PieceFromHand.HasValue)
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{
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session.Board.Move(command.PieceFromHand.Value.ToDomain(), command.To);
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}
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else
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{
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session.Board.Move(command.From!, command.To, command.IsPromotion ?? false);
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}
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}
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catch (InvalidOperationException e)
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{
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return this.Conflict(e.Message);
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}
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await sessionRepository.CreateMove(sessionName, command);
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await communicationManager.BroadcastToPlayers(
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new PlayerHasMovedMessage
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{
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PlayerName = userId,
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SessionName = session.Name,
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},
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session.Player1,
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session.Player2);
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return this.NoContent();
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}
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}
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}
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@@ -4,28 +4,29 @@ namespace Shogi.Domain;
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public class Session
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public class Session
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{
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{
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public Session(
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public Session(
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string name,
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string name,
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string player1Name)
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string player1Name)
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{
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{
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Name = name;
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Name = name;
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Player1 = player1Name;
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Player1 = player1Name;
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Board = new(BoardState.StandardStarting);
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Board = new(BoardState.StandardStarting);
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}
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}
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public string Name { get; }
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public string Name { get; }
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public ShogiBoard Board { get; }
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public ShogiBoard Board { get; }
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public string Player1 { get; }
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public string Player1 { get; }
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public string? Player2 { get; private set; }
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public string? Player2 { get; private set; }
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public void AddPlayer2(string player2Name)
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public void AddPlayer2(string player2Name)
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{
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{
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if (Player2 != null) throw new InvalidOperationException("Player 2 already exists while trying to add a second player.");
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if (Player2 != null) throw new InvalidOperationException("Player 2 already exists while trying to add a second player.");
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Player2 = player2Name;
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if (Player1.Equals(player2Name, StringComparison.OrdinalIgnoreCase)) throw new InvalidOperationException("Player 2 must be different from Player 1");
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}
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Player2 = player2Name;
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}
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public bool IsSeated(string playerName)
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public bool IsSeated(string playerName)
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{
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{
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return Player1 == playerName || Player2 == playerName;
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return Player1 == playerName || Player2 == playerName;
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}
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}
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}
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}
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